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NPC Generator

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Advanced [show]


Gerald Everly, Male Human [Permalink]

Personal [hide]

Description: A 6'4" eastern man, he wears suspenders and grey workpants. His shirt is green, and he wears a heavy grey leather apron most of the time. His hair is black and curly. He has a tattooed face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born in the east, but his parents moved at a very young age to the south. There was a wharf not far from home where he often wandered off to fish. He now mingles about in high society.

Motivation: He is content; and to find somewhere to settle down

Ideals: Joker. Flaws: Mundane. Bonds: Nature, Immigrant, Rich. Occupation: Barrister

Voice: Middle-eastern accent

Attributes [hide]

Gerald Everly, Male Human Expert 8
Medium (6'4") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 27 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)16 (+3) 8 (-1)12 (+1)
Skills Acrobatics +3, Intimidation +4
Senses Passive Perception 9
Languages Common, Elven, Orc, Giant
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +4

Possessions: 300 gp.


Social Check DCs


Thomas Asheton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing colorful clothing, dressed as a Interpreter and is in decent physical shape. His hair is always cut to a buzz. He has violet eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born to a Dilettante, his father struggled to pay the bills. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Many dire rats want him driven away; and marry his sister to traveling adventurers

Ideals: Impeccable. Bonds: Family, Poor, Adventurer, Enemies. Occupation: Interpreter

Voice: High pitched, excited

Attributes [hide]

Thomas Asheton, Male Human Paladin 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)14 (+2) 13 (+1)16 (+3)
Skills Athletics +2, Performance +5
Senses Passive Perception 11
Languages Common, Druidic, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 400 gp. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Anthony Graeme, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'5" and has a large black mantle and cape that has been intricately interwoven into his brown robe. He keeps his long black hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Overbrimming with self-confidence, Anthony isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised in a desert tribe. His first spouse was a Weaver, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Weaver they were divorced and he won custody of their son. He worked as a Masseuse, and he later adopted a second son.

Motivation: Many gnolls want him driven away; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted. Bonds: Nature, Family, Enemies. Occupation: Masseuse

Voice: Posh accent

Attributes [hide]

Anthony Graeme, Male Human Rogue 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)16 (+3) 17 (+3)6 (-2)
Skills Nature +6, Survival +6
Senses Passive Perception 13
Languages Common, Infernal, Elven, Orc
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Reynard Thackeray, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses in violet turtlenecks beneath a brown coat with red slacks, he is not a threatening figure. His tied-back hair is brown. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is harsh and unforgiving.

History: He was born on a small isolated farm. From his teen years he was always beautiful and desirable, so people have always doted on him. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Revenge; and someone believes him a fraud

Flaws: Antagonistic. Bonds: Attractive, Nature, Rich, Enemies. Occupation: Ploughman

Voice: Breathy voice

Attributes [hide]

Reynard Thackeray, Male Human Bard 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)12 (+1) 15 (+2)11 (+0)
Skills Arcana +4, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 4000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). A small bag of saffron. (100 gp). Solid gold idol (1100 gp).


Social Check DCs


Simon Dryden, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears many layers of old clothing at all times. He keeps his white hair in a flapper bob. He wears round tiny glasses practically rammed into his face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born blind and as such lacked many opportunities for work. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Simon took refuge in the old dungeon and found the beat up shortspear and armor he uses now. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has passion for adventuring and risk; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic. Flaws: Ugly, Hedonist, Disease. Bonds: Poor, Nature. Occupation: Stylist

Voice: Deep voice with rolling R's

Attributes [hide]

Simon Dryden, Male Human Druid 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 9 (-1)12 (+1) 11 (+0)9 (-1)
Skills Athletics +4, Persuasion +1
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs

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