Cory Carlton, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is wearing a long, black cloak. His blonde hair is greasy and uncared for. His hazel eyes peer out from beneath his Stetson black hat.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Cory enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Cook mother left him crippled. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.
Motivation: He desires power and/or immortality; and to reunite with his old friends
Flaws: Ugly, Shy, Hedonist, Disease. Bonds: Adventurer, Rich. Occupation: Barber
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 15 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 5 (-3) | 9 (-1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. 1 Minor magic item.
Hunter Redfield, Male Human [Permalink]
Personal [hide]
Description: He usually wears his green robe and has his bow always slung over his shoulder. His silver hair is drawn into a tight pony tail with a card scrunchie. His eyes are a pleasant violet.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born into a rich family. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To reunite with his absent mother; and money/treasure
Flaws: Antagonistic, Shy. Bonds: Rich, Religious, Family. Occupation: Dyer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 36000 sp. 1 Small steel mirror. 1 Good lock. 1 Masterwork Artisan’s tools. 1 Small steel mirror.
Anthony Merton, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a brown costume with the symbols of his god on his torso, and a wedding ring on his right hand. His blonde hair is matted, messy, and big. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He always tries to repair and not replace. It was this mentality that drove him into the Blacksmith business.
History: When he was but 4 years old his parents immigrated from the west. While studying, he fell in love. They married and had a son. Some 10 years later his spouse died after the birth of his son. Heartbroken, Anthony never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable, Persistence. Flaws: Ugly. Bonds: In love, Immigrant. Occupation: Blacksmith
Voice: Soft and melodious
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 12 (+1) | 17 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Auran, Celestial, Ignan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Hugh Blyth, Male Human [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with Stetson hat. He has a slight overbite and is overall scrawny. His chestnut hair and beard is wavy and long. He has several tiny aquamarine earrings on each ear.
Personality: He dislikes all the random violence that takes place in the east. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born in a small forest village. Like his father and his brother before him, after school he went straight into learning to become a Glassblower. He's also a talented Tailor, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg; and to be a tailor again
Ideals: Pacifist. Flaws: Impulsive. Bonds: Rich, Nature, Job. Occupation: Glassblower
Voice: Sensual and smooth
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 7 (-2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Clerebold Remington, Male Human [Permalink]
Personal [hide]
Description: He has a large brown mantle and cape that has been intricately interwoven into his blue robe. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise green.
Personality: He has always had a great fascination with Human culture. Flattery will make him almost putty in your hands.
History: He was born in the south. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He moves from town to town, unable to find a place to settle.
Motivation: He is unsatisfied with his job; and further expansion of business
Flaws: Racist, Selfish, PTSD. Bonds: Immigrant, Job. Occupation: Fisher
Voice: Draws out vowels
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 30 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 600 gp.
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