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NPC Generator

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Advanced [show]


Peter Thornton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears clothing that is held on in multiple layers but all of it is in poor condition, and is pretty ugly. He has no hair. He has a tattooed face.

Personality: Peter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He invites people to come help in his community garden.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Peter was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Peter's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Ideals: Extrovert, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Spice Merchant

Voice: Uses sign language

Attributes [hide]

Peter Thornton, Male Human Barbarian 8
Medium (5'10") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 64 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)4 (-3) 8 (-1)17 (+3)
Skills Acrobatics +3, Persuasion +6
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +6

Possessions: Jeweled gold crown (3000 gp). Jeweled electrum ring (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Hadley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his blonde hair up. His eyes are likewise gray.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in the west, but his parents moved at a very young age to the east. His mother was a mechanic, and taught him how to fix just about anything. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and he has comitted a past crime that haunts him to this day

Ideals: Justice, Persistence. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Gardener

Voice: Australian accent

Attributes [hide]

Percival Hadley, Male Human Monk 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)14 (+2) 10 (+0)14 (+2)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Abyssal, Ignan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. Eye agate (16 gp). Red garnet (40 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Everard Yeardley, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his club. He is tall, broad shouldered and powerfully built. His black hair is braided into rings. His fair skin shows little sign of his aristocratic breeding.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He got into the Shipwright business at a young age. A freak accident while working with his Blacksmith mother left him crippled. He has achieved small success as a Shipwright.

Motivation: Balancing his hectic life and new Shipwright responsibilities is difficult.

Ideals: Passionate. Flaws: Disease. Bonds: Attractive, Job. Occupation: Shipwright

Voice: Low range voice

Attributes [hide]

Everard Yeardley, Male Human Monk 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)13 (+1) 5 (-3)16 (+3)
Skills Performance +5, Sleight of Hand +4
Senses Passive Perception 7
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Kody Shelby, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears black painted combat armor at almost all times. His hair is short and white. His otherwise smooth face is marked with small tiny scars.

Personality: Overbrimming with self-confidence, Kody isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barkeep arts, while his mother instructed him in etiquette, music and courtly manner. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is searching for what he claims is his rightful reward.

Motivation: He is greedy.

Ideals: Impeccable. Bonds: Adventurer, Rich, Attractive. Occupation: Barkeep

Voice: Slow speaker

Attributes [hide]

Kody Shelby, Male Human Barbarian 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 44 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)16 (+3) 16 (+3)16 (+3)
Skills Athletics +3, Intimidation +6
Senses Passive Perception 13
Languages Common, Celestial, Infernal, Druidic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +6

Possessions: Just what you see.


Social Check DCs


Arnold Anderton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He wears loose pants and a collared shirt complete with sweater beneath his coat. His brown hair is greying along the sides and has receded to reveal a widow's peak. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a great chef.

History: He was always a brilliant, if unscrupulous mind. Arnold liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hasn't been sleeping well lately.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Gifted, Logical. Flaws: Insane, Insomniac. Bonds: Nature. Occupation: Ploughman

Voice: Slow speaker

Attributes [hide]

Arnold Anderton, Male Human Ranger 8
Medium (5'3") Human, Chaotic Good (CR 8)
Armor Class 14
Hit Points 29 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 9 (-1)12 (+1) 13 (+1)15 (+2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 10000 sp. Citrine (30 gp). Chalcedony (30 gp). Violet garnet (900 gp). Alexandrite (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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