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NPC Generator

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Advanced [show]


Patrick Clifton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his dagger. He sports a long white beard, and similarly colored long hair. His face is covered beneath a completely black helmet.

Personality: Overbrimming with self-confidence, Patrick isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to loving parents in a slum to the west. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Mason

Voice: Creaky witch voice

Attributes [hide]

Patrick Clifton, Male Human Warrior 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 14 (+2)14 (+2) 12 (+1)13 (+1)
Skills Stealth +1
Senses Passive Perception 11
Languages Common, Giant, Terran
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2

Possessions: 10 pp.


Social Check DCs


Gerard Beckwith, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears violet trousers with blue and violet striped suspenders. He wears various colorful collared shirts. He has styled his auburn hair well, parting it to the right. His eyes are brown and catlike.

Personality: He is irascible and easily irritated. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Expand his business; and further expansion of business

Ideals: Gifted. Flaws: Antagonistic, PTSD. Bonds: Poor, Job. Occupation: Locksmith

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gerard Beckwith, Male Human Warlock 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 16 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)5 (-3) 16 (+3)13 (+1)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 6000 sp.


Social Check DCs


Ernest Berkeley, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a cross on it. His silver hair is unkempt and raggedy. His eyes are amber.

Personality: While he acts the brute, he is far gentler than he would appear. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Painter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Poor, Slave. Occupation: Painter

Voice: Speaks like tongue is numb

Attributes [hide]

Ernest Berkeley, Male Human Expert 7
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)15 (+2) 15 (+2)13 (+1)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Undercommon, Druidic
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1

Possessions: 9000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Washington, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he prefers to wear brown pants and tee shirts. His golden hair is braided into rings. His blue eyes dart from person to person.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He uses divination through singing.

History: Henry was born with his mother's beautiful face. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Servant

Voice: Excited and jittery

Attributes [hide]

Henry Washington, Male Human Barbarian 7
Medium (5'3") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 54 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)10 (+0) 8 (-1)16 (+3)
Skills Nature +3, Performance +6
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 600 gp. Amber (60 gp). Peridot (20 gp). Peridot (20 gp). Blue sapphire (1400 gp).


Social Check DCs


Charles Winchester, Male Human [Permalink]

Personal [hide]

Description: He wears a tan shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blonde hair is styled in orderly dreadlocks. He is baby faced.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He uses divination through singing.

History: Born to a Bather, his father struggled to pay the bills. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying sister.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Poor. Occupation: Animal Trainer

Voice: Low rumbling, strings words together

Attributes [hide]

Charles Winchester, Male Human Ranger 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)15 (+2) 18 (+4)14 (+2)
Skills Athletics +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Terran, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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