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NPC Generator

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Advanced [show]


Nicholas Snowdon, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean brown cloak covering his clean studded leather. His tied-back hair is white. He wears an eyepatch.

Personality: Nicholas hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Nicholas grew up listening to his mother's many stories. He has chosen to use the inheritance that was left to him frivolously. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To settle down with his crush.

Ideals: Artistic. Flaws: Ugly. Bonds: Has a crush, Adventurer, Rich. Occupation: Detective

Voice: Relaxed voice

Attributes [hide]

Nicholas Snowdon, Male Human Warrior 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)12 (+1) 11 (+0)6 (-2)
Skills Persuasion +0, Survival +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Roland Rayden, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His golden hair is long and unkept. His ears are large.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Flattery will make him almost putty in your hands.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His divine abilities were realized during a raid on his village. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Ideals: Disciplined, Gifted. Flaws: Ugly, Selfish. Bonds: Rich. Occupation: Mortician

Voice: Pirate accent

Attributes [hide]

Roland Rayden, Male Human Commoner 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)12 (+1) 14 (+2)14 (+2)
Skills Animal Handling +4, History +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Trey Clapham, Male Human [Permalink]

Personal [hide]

Description: A 5'0" southern man, he wears a simple pastel robe with red stripes complete with hood. He has a golden handlebar mustache and slicked back golden hair. His blue eyes are slightly larger than normal.

Personality: He likes to make people angry or surprised. He uses divination through singing.

History: Sold as a small child to a slaver, Trey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Trey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's repulsed by the PC; and he feels threatened by others

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Mentor, Adventurer. Occupation: Miller

Voice: Speaks with lips pursed

Attributes [hide]

Trey Clapham, Male Human Aristocrat 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)16 (+3) 7 (-2)10 (+0)
Skills Insight +0, Perception +0
Senses Passive Perception 10
Languages Common, Ignan, Undercommon, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Anselm Barney, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he dresses in white turtlenecks beneath a grey coat with green slacks. His silver hair is cut short with large spiked bangs in the front. He has a tattooed face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A powerful wizard made him what he is. Anselm abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Flaws: Antagonistic. Bonds: Adventurer, Mentor, Slave. Occupation: Sage

Voice: Scottish accent

Attributes [hide]

Anselm Barney, Male Human Cleric 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)11 (+0) 11 (+0)11 (+0)
Skills Animal Handling +3, History +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 5000 sp. Moss agate (13 gp). Golden yellow topaz (700 gp). Carnelian (80 gp). 1 Minor magic item.


Social Check DCs


Roger Hale, Male Human [Permalink]

Personal [hide]

Description: This northern man is well dressed, constantly wearing a brown suit, pastel shirt, and black tie. His clothes are grease stained in places. He wears his brown hair up in a very large beehive style do. He wears an eyepatch.

Personality: Cocky and sure of himself, he believes he is the best Detective born in the past three hundred years. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: When he was but 3 years old his parents immigrated from the north. Like his father and his brother before him, after school he went straight into learning to become a Detective. He has drifted from career to career and currently works as a Detective.

Motivation: To be a Brewer again.

Flaws: Ugly, Shy. Bonds: Poor, Immigrant, Job. Occupation: Detective

Voice: Nasally tone

Attributes [hide]

Roger Hale, Male Human Rogue 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)14 (+2) 10 (+0)15 (+2)
Skills Investigation +5, Religion +5
Senses Passive Perception 10
Languages Common, Celestial, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 3000 sp.


Social Check DCs

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