Rolf Sharps, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Mason does, and he perpetually has his hand crossbow ready. His black hair is kept up in a ponytail inside a Stetson hat. His ears are large.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He is unsatisfied with his job; and wants his loneliness to end
Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Job, Has a crush. Occupation: Mason
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points -1 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 4 (-3) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Infernal, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Jet (60 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Everard Haley, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is generally well dressed albeit a few years behind the times. He keeps his chestnut hair in a flapper bob. He wears crescent spectacles with a black brim.
Personality: Abrasive and pushy, he has a hard time making friends. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He made a point of taking high paying jobs and getting most of it up front. He got away from his former life and has fallen to alcoholism.
Motivation: He has passion for adventuring and risk; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Antagonistic, Addict. Bonds: Attractive, Adventurer. Occupation: Masseuse
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Abyssal, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2600 sp. 1 Half-Plate.
Ernest Elton, Male Human [Permalink]
Personal [hide]
Description: He wears a green deerstalker hat and green clothes, and carries clubs. His hair is long and red with streaks of golden, and is pulled back with small green clips. His beard is golden, braided, and well cared for. He has gray eyes and a green hat with a grey feather.
Personality: He loves telling others what to do and how they should feel about things. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born in the north, but his parents moved at a very young age to the south. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He moves from town to town, unable to find a place to settle.
Motivation: To protect his home; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Opinionated, Joker, Gifted. Bonds: Immigrant, Guardian. Occupation: Ruler
Voice: Spits words with contempt
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 13 (+1) | 13 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 15000 cp.
Alexandre Hornsby, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a blue shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His chestnut hair is cut short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He will rave to anyone who will listen. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Professionalism. Flaws: Insomniac, Insane. Bonds: Religious, Mentor. Occupation: Cartwright
Voice: Smoker's lung
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 38 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Infernal
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +6
Possessions: 1600 gp. 1 Minor magic item.
Geoffrey Winthrop, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His chestnut hair and beard is wavy and long. His eyes are a pleasant gray.
Personality: While he acts the brute, he is far gentler than he would appear. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants to work out more often; and he is greedy
Ideals: Athletic, Fighting, Entrepeneur. Flaws: Insane. Bonds: Rich. Occupation: Weaver
Voice: Dutch accent
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 1600 sp. Eye agate (10 gp). Iolite (50 gp). Aquamarine (900 gp).
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Their contribution stands as a beacon of hope for all adventurers!