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NPC Generator

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Advanced [show]


Gerald Everly, Male Human [Permalink]

Personal [hide]

Description: This man is generally well dressed albeit a few years behind the times, and sports empty pouches on his belt. He wears his hair in dreadlocks. His hazel eyes are slightly larger than normal.

Personality: He is a Guard first and foremost. He believes firmly that knowledge should be universal. He believes the world needs to unite to get rid of goblins once and for all.

History: A powerful brothel owner made him what he is. When money was particularly tight he was walking through alleys when he overheard a Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a Guard soon after.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Bonds: Attractive, Poor, Job, Enemies, Mentor. Occupation: Guard

Voice: Aggressive tone

Attributes [hide]

Gerald Everly, Male Human Paladin 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 6 (-2)14 (+2) 14 (+2)18 (+4)
Skills Deception +6, Perception +4
Senses Passive Perception 14
Languages Common, Infernal, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2100 sp.


Social Check DCs


Simon Spalding, Male Human [Permalink]

Personal [hide]

Description: He wears a blue shirt with thin brown vertical stripes and yellow pants. He has a moderate pudge and is not very fit. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His violet eyes peer out from beneath his wide-brimmed blue hat.

Personality: He is irascible and easily irritated. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Simon hails from a village terrorized by goblins. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wishes to resurrect an old love; and an old rival family wants him found

Flaws: Antagonistic. Bonds: Enemies, Job, Family, In love. Occupation: Crown-heir

Voice: Nasally tone

Attributes [hide]

Simon Spalding, Male Human Monk 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)4 (-3) 14 (+2)11 (+0) 11 (+0)15 (+2)
Skills Intimidation +4, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d10+4, Ranged -1 / 1d10-3, Grapple +4

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Don Alston, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, violet cloak. His skin is fair and his fingers are delicate and long. He wears his golden hair up in a very large beehive style do. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He uses divination through singing.

History: He was born on a small isolated farm. Like his mother and his brother before him, after school he went straight into learning to become a Blacksmith. He has drifted from career to career and currently works as a Blacksmith.

Motivation: To reunite with his absent mother; and wants to open a new tavern

Ideals: Gifted. Flaws: Addict, Greedy. Bonds: Nature, Job, Family. Occupation: Blacksmith

Voice: Laughs frequently while speaking

Attributes [hide]

Don Alston, Male Human Bard 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 10 (+0)11 (+0) 15 (+2)13 (+1)
Skills Performance +3, Sleight of Hand +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: Golden yellow topaz (200 gp). 1 Masterwork studded leather. 1 Chain shirt. 1 Darkwood Buckler.


Social Check DCs


Trym Norton, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. With bright blonde hair and a scraggly beard. His eyes are a pleasant hazel.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a habit of throwing himself into exceedingly dangerous situations.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To prove his worth to the world.

Ideals: Entrepeneur, Athletic. Flaws: Impulsive, PTSD. Bonds: Slave. Occupation: Sellsword

Voice: Mousy voice

Attributes [hide]

Trym Norton, Male Human Warrior 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)15 (+2) 15 (+2)14 (+2)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 5000 sp.


Social Check DCs


Roland Compton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His blonde hair is greasy and uncared for. He wears large thick round spectacles.

Personality: Aggressive, abrasive, and angry, Roland embodies much of what other species detest in the Humans. He is a ruthless business man, a trait he acquired from his mother.

History: Born to a Spice Merchant, his mother struggled to pay the bills. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Spice Merchant they were divorced and he won custody of their son. He worked as a Servant, and he later adopted a second son.

Motivation: Marry his sister to traveling adventurers.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor, Family. Occupation: Servant

Voice: Cold and demanding tone

Attributes [hide]

Roland Compton, Male Human Warrior 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)15 (+2) 9 (-1)10 (+0)
Skills Insight +1, Performance +2
Senses Passive Perception 9
Languages Common, Orc, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs

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