William Stansfield, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting black shirt and pants. He is physically well-built. His white hair is greasy and uncared for. He has a dull look in his gray eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is skeptical of what others tell him and is slow to trust.
History: His parents moved while he was still in utero so he is the first generation to be born here. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Retire the richest man in the east; and he wants revenge against orcs
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Shy. Bonds: Immigrant. Occupation: Glassblower
Voice: Russian accent
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 16 (+3) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Auran, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Patrick Clayton, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is wearing a long, blue cloak. His chestnut hair is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Butcher arts, while his father instructed him in etiquette, music and courtly manner. From his teen years he was always beautiful and desirable, so people have always doted on him. He has built up a small fortune and can afford his own way.
Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by drow, and he desires to right it
Ideals: Athletic, Disciplined, Optimist. Bonds: Rich, Attractive, Enemies. Occupation: Butcher
Voice: Spits and sputters
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 9 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 9 (-1) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Auran, Gnome, Ignan
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Full Plate. 1 Masterwork studded leather.
Hubert Sydney, Male Human [Permalink]
Personal [hide]
Description: He likes to wear tan tank tops with black pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. His silver hair, when down, is lengthy. His fierce violet eyes like to dwell on things.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Hubert was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has gone from town to town working and never settling down anywhere, but has fallen for a local Butcher. He hasn't told them the truth, but wants to settle down with them.
Motivation: Nothing but the best is good enough for him; and he's attracted to the pc
Ideals: Fighting, Impeccable. Flaws: Depressed. Bonds: Family, Has a crush. Occupation: Priest
Voice: Soft and melodious
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 35 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Diggory Cooper, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a yellow vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his yellow boots flare out at the collars. He sports a long silver beard, and similarly colored long hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is used to getting what he wants. In part because he is a meticulous planner.
History: A powerful brothel owner made him what he is. While studying, he fell in love. They married and had a son. Some 7 years later his spouse died after the birth of his son. Heartbroken, Diggory never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: Wishes to resurrect an old love; and wants a kiss
Ideals: Athletic, Joker, Professionalism. Bonds: Mentor, In love. Occupation: Miller
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 7000 cp. Peridot (70 gp). Star rose quartz (70 gp). Violet garnet (1000 gp). Eye agate (16 gp).
Ernest Benson, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man has the majority of his body covered in plate. He sports a long black beard, and similarly colored long hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born a particularly ugly child, much to the horror of his parents. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions.
Flaws: Ugly, Cynical, Fearful. Bonds: Religious. Occupation: Body Guard
Voice: Boston accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 16 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Draconic, Abyssal, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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