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Advanced [show]


Trym Graham, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His skin is also unnaturally pale. He wears his hair in dreadlocks. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a pair of adventurers, Trym grew up listening to his mother's many stories. He worked as a nervous Assassin and found it very stressful. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Trym was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He wants to meet his childhood hero; and balancing his hectic life and new assassin responsibilities is difficult

Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer, Enemies. Occupation: Assassin

Voice: Smooth and feminine

Attributes [hide]

Trym Graham, Male Human Aristocrat 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)8 (-1) 10 (+0)13 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 3000 sp. Silver pearl (100 gp). Coral (100 gp). Amethyst (100 gp).


Social Check DCs


Gilbert Kirby, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears dark leathers with embroidery. He sports a long brown beard, and similarly colored long hair. He is very pretty but has cold, dead eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He receives visions of the future at random moments

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Animal Trainer arts, while his father instructed him in etiquette, music and courtly manner. His mother took him hunting and taught him how to get in the mind of other creatures. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Rich, Nature. Occupation: Animal Trainer

Voice: Stutters

Attributes [hide]

Gilbert Kirby, Male Human Ranger 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)9 (-1) 11 (+0)10 (+0)
Skills Athletics +4, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp. 2 Antitoxin. 2 Antitoxin. 4 Smokesticks.


Social Check DCs


Lance Compton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He wears brown leather gloves, a brown jacket, and tight pants. His golden hair is matted, messy, and big. His eyes are a pleasant amber.

Personality: Confrontational and typically high on some drug or another. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised in a plains tribe. A few years later when the west was not economically sound they moved to his current location. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Flaws: Ugly, Addict. Bonds: Rich, Nature, Immigrant. Occupation: Apothecary

Voice: Sore throat, cough

Attributes [hide]

Lance Compton, Male Human Commoner 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)12 (+1) 10 (+0)13 (+1)
Skills Nature +4, Performance +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp. Deep blue spinel (900 gp). Blue quartz (7 gp). Tourmaline (80 gp). 1 Minor magic item.


Social Check DCs


Roland Hallewell, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy blue suit. He is portly but not overly obese. His golden hair is heavily combed to the left. He tend to wears goggles to shield his eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He got into the Bather business at a young age. His parents enrolled him in a Cleric school at a young age so that he could practice his martial talents. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is terrified, and will act out of fear; and wants to open a new tavern

Ideals: Justice, Gifted. Flaws: Shy, Fearful. Bonds: Attractive, Job. Occupation: Bather

Voice: pre-pubescent

Attributes [hide]

Roland Hallewell, Male Human Cleric 7
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)17 (+3) 15 (+2)11 (+0)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Druidic
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hunter Brent, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a tight fitting blue shirt and pants. His hair is cut close to his head. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Prone to second guessing himself, he comes off as nervous. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He got away from his former life and has fallen to alcoholism.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Flaws: Ugly, Addict, Shy, Antagonistic. Bonds: Adventurer. Occupation: Barber

Voice: Excited and jittery

Attributes [hide]

Hunter Brent, Male Human Cleric 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)16 (+3) 17 (+3)12 (+1)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 13
Languages Common, Undercommon, Terran, Druidic
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 400 gp. Blue quartz (13 gp). Fiery yellow corundum (900 gp). Black pearl (400 gp). 1 Minor magic item.


Social Check DCs

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