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NPC Generator

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Advanced [show]


Gunter Fidget, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He dresses in collared shirts and wears a proper scarf over his head. He has a silver handlebar mustache and slicked back silver hair. He wears crescent spectacles with a black brim.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. As long as the job gets done he does not care how it got done.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Professionalism. Flaws: Ugly, Terse. Bonds: Religious, Slave. Occupation: Soapmaker

Voice: Hissing voice

Attributes [hide]

Gunter Fidget, Male Human Rogue 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)12 (+1) 15 (+2)9 (-1)
Skills Animal Handling +4, History +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Gilbert Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is dressed in an above average manner. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He wears large thick round spectacles.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His childhood dream was to be a Seamstress, but he was a colossal failure. He has worked as a Barkeep like his mother before him.

Motivation: To be a Seamstress again.

Ideals: Justice, Gifted, Artistic. Bonds: Attractive, Job. Occupation: Barkeep

Voice: Spits words with contempt

Attributes [hide]

Gilbert Sherwood, Male Human Barbarian 7
Medium (5'8") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 70 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)6 (-2) 8 (-1)14 (+2)
Skills Perception +2, Performance +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Manfred Gentry, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is dressed in an above average manner. He wears a feathered hat to hide his balding. He has a dull look in his blue eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is skeptical of what others tell him and is slow to trust.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He worked as a nervous Blacksmith and found it very stressful. After a long history of fighting, Manfred and his spouse have recently divorced.

Motivation: He is unsatisfied with his job; and money/treasure

Flaws: Antagonistic, Shy. Bonds: Attractive, Rich, Job. Occupation: Blacksmith

Voice: Loud with bravado

Attributes [hide]

Manfred Gentry, Male Human Sorcerer 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)11 (+0) 16 (+3)14 (+2)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: Just what you see.


Social Check DCs


Anthony Kimberley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'11". He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and his gloved hand is found clutching a hammer. His chestnut hair is kept up in a ponytail inside a feathered hat. His eyes, though not visible through his cowl, are gray.

Personality: He is fixated on the number 86. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His childhood dream was to be a Server, but he was a colossal failure. By chance he met his sister recently and the two have been together since.

Motivation: To unite with his sister; and wants to open a new tavern

Ideals: Gifted. Flaws: Insane. Bonds: Job, Family. Occupation: Crown-heir

Voice: Scratchy, weak

Attributes [hide]

Anthony Kimberley, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)11 (+0) 14 (+2)12 (+1)
Skills Animal Handling +4, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1800 sp. 1 Breastplate.


Social Check DCs


Guy Hallewell, Male Human [Permalink]

Personal [hide]

Description: He wears baggy blue pantaloons and a brown scarf, and carries greatswords. His golden hair is styled in orderly dreadlocks. He wears crescent spectacles with a black brim.

Personality: A skeptical and narcissistic man, Guy's first love is himself. His second love is also himself. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a poor family in the city he treasured whatever gifts he got. Brilliant and gifted he never wanted to apply himself. He was granted martial powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable, Gifted. Flaws: Impulsive. Bonds: Poor. Occupation: Healer

Voice: Raspy

Attributes [hide]

Guy Hallewell, Male Human Commoner 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)12 (+1) 13 (+1)15 (+2)
Skills Performance +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. Jet (90 gp).


Social Check DCs

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