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NPC Generator

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Advanced [show]


Bernard Chatham, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a pastel coat over a white low-cut shirt, and a Stetson hat upon his head. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. While studying, he fell in love. They married and had a daughter. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love.

Ideals: Passionate, Optimist, Gifted, Entrepeneur. Bonds: In love. Occupation: Detective

Voice: Complex vocabulary, royal

Attributes [hide]

Bernard Chatham, Male Human Ranger 9
Medium (5'2") Human, Lawful Good (CR 9)
Armor Class 9
Hit Points 57 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)9 (-1) 8 (-1)10 (+0)
Skills Arcana +2, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +2 / 3d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 60000 cp. Blue sapphire (1400 gp). Chrysoprase (70 gp). Iolite (70 gp). Amethyst (100 gp). Rose (70 gp). Star rose quartz (70 gp). Coral (100 gp). Silver pearl (100 gp).


Social Check DCs


Peter Lindsey, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in an above average manner. His chestnut hair is kept up in a ponytail inside a deerstalker hat. His brown eyes dart from person to person.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Peter hails from a village terrorized by drow. His childhood dream was to be a Locksmith, but he was a colossal failure. He has drifted from career to career and currently works as a Healer.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Flaws: Antagonistic. Bonds: Attractive, Immigrant, Enemies, Job. Occupation: Healer

Voice: Strong lisp

Attributes [hide]

Peter Lindsey, Male Human Bard 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)14 (+2) 12 (+1)7 (-2)
Skills Investigation +5, Medicine +4
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Don Sherwood, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fighting clothing, which leaves very little to the imagination. His hair is red, silky, and of moderate length. His gray eyes are passionate and lively.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Bricklayer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Don Sherwood, Male Human Expert 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)10 (+0) 9 (-1)12 (+1)
Skills Deception +4, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 600 gp. 1 Buckler. 1 Full Plate. 1 Masterwork Heavy wooden shield. 1 Half-Plate.


Social Check DCs


Lance Lindsay, Male Human [Permalink]

Personal [hide]

Description: He wears dull green sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed lance, just in case. His skin is fair and his fingers are delicate and long. His hair is greying and his face has many wrinkles. His eyes are violet and he is always smoking a pipe.

Personality: He is fixated on the number 61. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born blind and as such lacked many opportunities for work. Lance abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better trade route.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Insane, Shy, Disease. Bonds: Adventurer. Occupation: Banker

Voice: Uses lots of figures of speech

Attributes [hide]

Lance Lindsay, Male Human Aristocrat 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)14 (+2) 12 (+1)16 (+3)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 11
Languages Common, Gnoll, Halfling
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +4

Possessions: 80 pp. Banded agate (7 gp). Carnelian (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jocelyn Rowley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears tattered old clothes. His red hair is long and unkept. His amber eyes are passionate and lively.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Jocelyn was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Poor, Slave. Occupation: Cook

Voice: Mumbles to self between sentences

Attributes [hide]

Jocelyn Rowley, Male Human Wizard 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)13 (+1) 11 (+0)12 (+1)
Skills Deception +3, Perception +2
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 28000 sp. Obsidian (13 gp). Freshwater pearl (13 gp). Freshwater pearl (13 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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