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Advanced [show]


Tim Blackwood, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair, while still mostly chestnut, has prominent grey streaks. He is baby faced.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is obsessed with finding treasure.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Cursed with vampirism at a very young age, Tim has worked very hard to control his curse. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and someone believes him a fraud

Flaws: Ugly, Terse, Disease. Bonds: Adventurer, Slave, Enemies. Occupation: Stylist

Voice: Middle-eastern accent

Attributes [hide]

Tim Blackwood, Male Human Fighter 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 13 (+1)18 (+4) 15 (+2)6 (-2)
Skills Arcana +7, Survival +5
Senses Passive Perception 12
Languages Common, Draconic, Ignan, Aquan, Terran
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0

Possessions: 5000 sp. Amber (50 gp).


Social Check DCs


Gunter Ainsley, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a simple burlap shirt and baggy pants. He conceals his sword with his veritable burlap sack of a shirt. His whole body is exceptionally muscular. His silver hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Confrontational and typically high on some drug or another. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He served in the navy to pay for his family's outstanding loans. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north; and he wants nothing more than to rejoin the army

Ideals: Entrepeneur. Flaws: Insane, Addict. Bonds: Immigrant, Military. Occupation: Navigator

Voice: Scottish accent

Attributes [hide]

Gunter Ainsley, Male Human Aristocrat 7
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)18 (+4) 11 (+0)15 (+2) 5 (-3)15 (+2)
Skills Medicine +0, Performance +5
Senses Passive Perception 7
Languages Common, Sylvan, Draconic
Attacks Melee +0 / 2d8-3, Ranged +7 / 2d8+4, Grapple +4

Possessions: Citrine (20 gp). Coral (90 gp). Deep blue spinel (1300 gp).


Social Check DCs


Gerard Hornsby, Male Human [Permalink]

Personal [hide]

Description: This western man wears a well pressed and immaculate suit (or dress). His clothes are grease stained in places. His silver hair is kept up in a ponytail inside a top hat. His face is scarred and worn.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He does not trust anyone and sleeps with one eye open.

History: Born in the west his family was never financially stable. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep.

Flaws: Ugly, Racist, Insomniac. Bonds: Poor, Immigrant. Occupation: Detective

Voice: Old thin voice

Attributes [hide]

Gerard Hornsby, Male Human Commoner 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)9 (-1) 9 (-1)7 (-2)
Skills Deception +0, Intimidation +0
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Odo Whitby, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of magic around his neck, and a hand crossbow on his belt. He carries a battered pickaxe and tarnished hand crossbow as well. He sports a flattop hair cut. He has a tattooed face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was a mechanic, and taught him how to fix just about anything. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Revenge.

Ideals: Fighting, Persistence. Flaws: Disease. Bonds: Enemies. Occupation: Junk Dealer

Voice: Posh accent

Attributes [hide]

Odo Whitby, Male Human Rogue 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)12 (+1) 11 (+0)10 (+0)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2500 sp. 4 Smokesticks.


Social Check DCs


Guy Hailey, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears just a black suit. Beneath his clothing is a huge mess of scar tissue. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His otherwise smooth face is marked with small tiny scars.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Crown-heir arts, while his father instructed him in etiquette, music and courtly manner. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Marry his sister to traveling adventurers; and he has money and likes to spend it

Ideals: Philantrophist. Bonds: Slave, Adventurer, Rich, Family. Occupation: Crown-heir

Voice: French accent

Attributes [hide]

Guy Hailey, Male Human Paladin 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)7 (-2) 8 (-1)11 (+0)
Skills Investigation +0, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs

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