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Rolf Graeme, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a penchant for wearing a ring with an oversized ruby on his right hand. His black hair is long and unkept. His green eyes are slightly larger than normal.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He is the product a well kept family trust fund and as such has never really known need. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to prove his worth to the world

Ideals: Optimist. Flaws: Ugly, Insane, Impulsive. Bonds: Rich, Adventurer. Occupation: Doctor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Rolf Graeme, Male Human Commoner 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 32 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)9 (-1) 15 (+2)15 (+2)
Skills Arcana +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 400 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). A roughly beaten golden orb (80 gp). Gold and topaz bottle stopper cork (1300 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Raymond Staurheim, Male Human [Permalink]

Personal [hide]

Description: He wears a brown armored body suit, with a simple grey line shooting up and back down. He carries with him a set of lances, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His hair is short and golden. He has a tattooed face.

Personality: Raymond is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A powerful slaver made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raymond fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Extrovert, Philantrophist. Bonds: Mentor. Occupation: Dyer

Voice: Pirate accent

Attributes [hide]

Raymond Staurheim, Male Human Ranger 7
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)15 (+2) 15 (+2)7 (-2)
Skills Arcana +5, Investigation +5
Senses Passive Perception 12
Languages Common, Terran, Aquan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1200 gp. Golden yellow topaz (500 gp). Rich purple corundum (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Solomon Brownrigg, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears suspenders and green workpants. His shirt is grey, and he wears a heavy green leather apron most of the time. His brown hair and beard is wavy and long. His face is covered beneath a completely black helmet.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a ruthless business man, a trait he acquired from his father.

History: He got into the Healer business at a young age. His childhood dream was to be a Architect, but he was a colossal failure. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Flaws: Shy. Bonds: Job, Immigrant. Occupation: Healer

Voice: Dutch accent

Attributes [hide]

Solomon Brownrigg, Male Human Warrior 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)17 (+3) 10 (+0)17 (+3)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common, Druidic, Auran, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 100 gp. White pearl (130 gp). 1 Minor magic item.


Social Check DCs


Randal Addington, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. Beneath his clothing is a huge mess of scar tissue. His hair is cut close to his head. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born in a small mountains village. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He's since become an addict/alcoholic.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Logical. Flaws: Addict. Bonds: Rich, Slave, Nature. Occupation: Merchant

Voice: Low rumbling, strings words together

Attributes [hide]

Randal Addington, Male Human Rogue 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)12 (+1) 8 (-1)15 (+2)
Skills Stealth +4
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Aldous Rowley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He very much looks the part of a Seamstress. His hair is short and brown. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now owns his own business.

Motivation: Further expansion of business.

Ideals: Gifted. Bonds: Job, Guardian, Attractive. Occupation: Seamstress

Voice: Cold and demanding tone

Attributes [hide]

Aldous Rowley, Male Human Warrior 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 53 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)14 (+2) 13 (+1)12 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Celestial, Halfling
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 30000 cp.


Social Check DCs

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