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Advanced [show]


Theodoric Abram, Male Human [Permalink]

Personal [hide]

Description: He wears a simple brown robe with blue stripes complete with hood. His hair is silver and very short. His thin eyebrows rest above his beady hazel eyes.

Personality: Theodoric speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born at the edge of vast mountains. When money was particularly tight he was walking through alleys when he overheard a Apothecary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for him; and he is wracked by social anxiety

Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Nature, Poor. Occupation: Apothecary

Voice: Rolls R's

Attributes [hide]

Theodoric Abram, Male Human Warrior 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 24 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)8 (-1) 16 (+3)13 (+1)
Skills Athletics +3, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 5000 sp. Banded agate (11 gp). Golden yellow topaz (200 gp). Rose (40 gp). Jasper (40 gp). 1 Minor magic item.


Social Check DCs


Lance Weld, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is always cut to a buzz. His amber eyes are passionate and lively.

Personality: Calm and collected, he is a well trained Knight. He never wears the same outfit twice, unless he absolutely has to.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From his teen years he was always beautiful and desirable, so people have always doted on him. He inherited the family business which he has now maintained for 15 years.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Artistic, Fighting. Bonds: Attractive, Job, Military. Occupation: Knight

Voice: Forgets to breathe while speaking

Attributes [hide]

Lance Weld, Male Human Ranger 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 26 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)12 (+1) 4 (-3)16 (+3)
Skills History +4, Nature +4
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 4000 sp. 1 Masterwork Heavy steel shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Dean Dudley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a large hat to cast shadows over his face and wears ponchos to better hide his body, he is not a threatening figure. His Stetson hat is riddled with cuts and holes. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in a small mountains village. His parents enrolled him in a Adept school at a young age so that he could practice his divine talents. After a long history of fighting, Dean and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to pay off his debts

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Cook

Voice: Soft and mumbly

Attributes [hide]

Dean Dudley, Male Human Adept 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)8 (-1) 11 (+0)12 (+1)
Skills Acrobatics +5, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 300 gp. A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Large well-done wool tapestry (200 gp). Gold music box (1000 gp). 1 Minor magic item.


Social Check DCs


Balimaar Kinsley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His skin is fair and his fingers are delicate and long. His hair is cut close to his head. His eyes are gray and catlike.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now mingles about in high society.

Motivation: He has money and likes to spend it; and human compassion

Ideals: Logical. Flaws: Racist, Fearful. Bonds: Attractive, Rich. Occupation: Actor

Voice: Timid voice

Attributes [hide]

Balimaar Kinsley, Male Human Ranger 8
Medium (6'4") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)15 (+2) 3 (-4)3 (-4)
Skills Persuasion -1, Stealth +6
Senses Passive Perception 6
Languages Common, Goblin, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Dudley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a grey vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his grey boots flare out at the collars. He wears a colorful flower in his silver hair. His brown eyes peer out from beneath his feathered grey hat.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is lazy and tries to find solutions quickly.

History: He was born in a small forest village. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Human compassion; and he is compelled to act according to his religious beliefs

Flaws: Secretive, Lazy, Racist. Bonds: Attractive, Nature. Occupation: Sellsword

Voice: Pronounces difficult words wrong

Attributes [hide]

John Dudley, Male Human Adept 7
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 33 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)18 (+4) 7 (-2)11 (+0)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common, Goblin, Sylvan, Infernal, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Aquamarine (800 gp). Smoky quartz (50 gp). Red garnet (100 gp). Banded agate (9 gp).


Social Check DCs

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