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NPC Generator

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Advanced [show]


Alexandre Paxton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a Stetson hat to cover his moderate length auburn hair. His fair skin shows little sign of his aristocratic breeding.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Alexandre grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has a crush on the local Banker; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Has a crush, Adventurer. Occupation: Bricklayer

Voice: Middle-eastern accent

Attributes [hide]

Alexandre Paxton, Male Human Ranger 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 11 (+0)10 (+0) 13 (+1)12 (+1)
Skills Arcana +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 30 pp. Gold dragon comb with red garnet eye (1300 gp). Gold dragon comb with red garnet eye (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Hackney, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail. He wears a Stetson hat to hide his balding. His eyes are likewise brown. His teeth are white and perfect.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not trust anyone and sleeps with one eye open.

History: Gifted from a young age, Gerald studied abroad. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was granted druidic powers by his dying brother.

Motivation: To get a good night's sleep; and to find somewhere to settle down

Ideals: Gifted. Flaws: Mundane, Insomniac. Bonds: Attractive. Occupation: Sellsword

Voice: Old Prospector

Attributes [hide]

Gerald Hackney, Male Human Sorcerer 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)11 (+0) 11 (+0)13 (+1)
Skills Animal Handling +2, Deception +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 21000 sp.


Social Check DCs


Frederick Garfield, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His brown hair is lengthy. His brown eyes peer out from beneath his deerstalker brown hat.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better kind of golem.

Motivation: He wants to meet his childhood hero; and wants his loneliness to end

Ideals: Artistic. Flaws: Terse. Bonds: Attractive, Has a crush, Adventurer. Occupation: Actor

Voice: Indian accent

Attributes [hide]

Frederick Garfield, Male Human Warrior 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)13 (+1) 12 (+1)15 (+2)
Skills Performance +4, Survival +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Fire opal pendant on a fine gold chain (600 gp). Old masterpiece painting (600 gp).


Social Check DCs


Godfrey Yardley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a black cloak and cross-gartered blue stockings. He wears his hair in dreadlocks. His face is covered beneath a completely black helmet.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Further he is a bit of a stoner and is frequently out of it.

History: He got into the Glassblower business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Glassblower. He's since become an addict/alcoholic.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new glassblower responsibilities is difficult

Flaws: Depressed, Addict. Bonds: Poor, Job. Occupation: Glassblower

Voice: Speaks with squeezed throat

Attributes [hide]

Godfrey Yardley, Male Human Paladin 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)9 (-1) 12 (+1)8 (-1)
Skills History +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp. 1 Masterwork Heavy steel shield.


Social Check DCs


Gunter Gracey, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears suspenders and yellow workpants. His shirt is grey, and he wears a heavy yellow leather apron most of the time. He sports a long red beard, and similarly colored long hair. He is baby faced.

Personality: Gunter speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He found a children's book about a Human Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has since lost track of the people in his past.

Motivation: Money/treasure; and an old rival family wants him found

Ideals: Impeccable, Gifted. Bonds: Adventurer, Family, Rich. Occupation: Painter

Voice: Ums and uhs a lot

Attributes [hide]

Gunter Gracey, Male Human Barbarian 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 12 (+1)7 (-2) 10 (+0)15 (+2)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 900 sp. 1 Masterwork Common Melee.


Social Check DCs

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