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NPC Generator

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Advanced [show]


Anselm Snowdon, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His black hair is smooth and relatively long. This hazel eyed easterner is not easily forgotten.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He now travels the world, in search of power and loot.

Motivation: To pay off his debts; and retire the richest man in the east

Ideals: Entrepeneur, Optimist. Bonds: Adventurer, Rich, Debt. Occupation: Server

Voice: Dutch accent

Attributes [hide]

Anselm Snowdon, Male Human Fighter 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 27 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)13 (+1) 13 (+1)15 (+2)
Skills Acrobatics +6
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +6

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Gilbert Weston, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears rags and sports a simple walking cane. He has moderate length golden hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Stoic and calm, he prefers to meditate than take action. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in the south to a Unemployed, Gilbert learned a great deal about his mother's area of expertise. As a young adult he joined a group advocating for an improvement in Human conditions. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend.

Ideals: Disciplined. Flaws: Racist. Bonds: Poor, Adventurer, Job. Occupation: Unemployed

Voice: Whispers

Attributes [hide]

Gilbert Weston, Male Human Commoner 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)14 (+2) 11 (+0)14 (+2)
Skills Nature +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Celestial, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Azurite (6 gp).


Social Check DCs


Frederick Clive, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a simple black robe with brown stripes complete with hood. His white hair is lengthy. His eyes are hazel and he is always smoking a pipe.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: When he was but 7 years old his parents immigrated from the east. He helped his mother out around the business and became quite the natural. He now spends his time doing works of charity.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many goblins want him driven away

Ideals: Philantrophist. Flaws: Shy. Bonds: Immigrant, Job, Enemies. Occupation: Scribe

Voice: Irish accent

Attributes [hide]

Frederick Clive, Male Human Warrior 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)14 (+2) 9 (-1)12 (+1)
Skills Investigation +4, Survival +1
Senses Passive Perception 9
Languages Common, Druidic, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). Gold and topaz bottle stopper cork (800 gp).


Social Check DCs


Dustin Hayes, Male Human [Permalink]

Personal [hide]

Description: This man wears white trousers with yellow and brown striped suspenders. He wears various colorful collared shirts. He is muscular with a powerful set of arms. He wears a Stetson hat to hide his balding. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is able to fit into much smaller and tighter spaces than normal.

History: Dustin was born in the south. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Dustin took refuge in the ruined castle and found the beat up warhammer and armor he uses now. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Sabotage a competitor.

Ideals: Joker, Gifted, Persistence. Bonds: Attractive, Nature. Occupation: Locksmith

Voice: Speaks with squeezed throat

Attributes [hide]

Dustin Hayes, Male Human Wizard 7
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 14 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)8 (-1) 12 (+1)7 (-2)
Skills Medicine +4, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 120 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Beverly, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is physically well-built. He wears a Stetson hat to hide his balding. His half smiles and gray eyes are beguiling and draw you in.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a logical person and will generally grow upset if things defy logic and science.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To share knowledge with the world; and he uses money and sex appeal to get what he needs

Ideals: Logical. Bonds: Rich, Attractive, Guardian, Immigrant. Occupation: Detective

Voice: Raspy

Attributes [hide]

Drogo Beverly, Male Human Druid 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 18 (+4)16 (+3) 10 (+0)18 (+4)
Skills Insight +2, Stealth +4
Senses Passive Perception 10
Languages Common, Giant, Druidic, Goblin
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: Just what you see.


Social Check DCs

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