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Henry Mori, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He wears light armors faded through time and improper care. He sports a long auburn beard, and similarly colored long hair. His hazel eyes have a joyful gleam in them most of the time.

Personality: Henry is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was raised in a white middle class family as the only child. When Henry reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He would like to get married and retire.

Ideals: Extrovert. Flaws: Mundane. Bonds: Attractive, Military. Occupation: Courier

Voice: Prounounces S like Z

Attributes [hide]

Henry Mori, Male Human Aristocrat 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)14 (+2) 11 (+0)10 (+0)
Skills Athletics +4, Religion +5
Senses Passive Perception 10
Languages Common, Druidic, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +5

Possessions: 1200 gp. Chrysoberyl (130 gp). Golden pearl (130 gp). Blue quartz (7 gp). 1 Minor magic item.


Social Check DCs


Norman Hackney, Male Human [Permalink]

Personal [hide]

Description: He wears dull white sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. He carries with him a set of spears, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He keeps his brown hair in a flapper bob. His skin is flawless and his green eyes scan people very quickly.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a minor phobia of water and hates getting wet.

History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Norman fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Attractive, Poor. Occupation: Carter

Voice: Speaks with squeezed throat

Attributes [hide]

Norman Hackney, Male Human Expert 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 29 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)12 (+1) 8 (-1)13 (+1)
Skills Animal Handling +2, Intimidation +4
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Willoughby, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a perfectly clean shirt and pair of pants. His brown hair is lengthy and is close to two feet long. He has hazel eyes and a black hat with a green feather.

Personality: Shane is depressed about a lot of things. He tends to be a nihilist. He takes great joy in being the best Weaver in town.

History: From birth he was tutored by a cruel and relentless mentor. He dropped out of school before completing his studies. He ran away from his former home and has been making his living as a Weaver for the past few years.

Motivation: To protect his home; and he'd like to take his coworkers down a peg

Ideals: Logical. Flaws: Depressed. Bonds: Attractive, Job, Mentor, Guardian. Occupation: Weaver

Voice: Forgets to breathe while speaking

Attributes [hide]

Shane Willoughby, Male Human Ranger 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 14 (+2)12 (+1) 9 (-1)12 (+1)
Skills Investigation +3, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Eye agate (15 gp). Blue quartz (15 gp). Peridot (70 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bernard Weston, Male Human [Permalink]

Personal [hide]

Description: He wears a simple white robe with black stripes complete with hood. He has a very tight haircut. His hazel eyes are slightly larger than normal.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He is a Lycanthrope in disguise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Bowyer soon after.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Sensitive, Greedy. Bonds: Job, Adventurer. Occupation: Bowyer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Bernard Weston, Male Human Druid 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)16 (+3) 13 (+1)16 (+3)
Skills Persuasion +6
Senses Passive Perception 11
Languages Common, Celestial, Druidic, Infernal
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 900 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Nicholas Eastoft, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears baggy brown pantaloons and a green scarf. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are a pleasant gray.

Personality: He can speak with the recently deceased. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born the only child of a wealthy merchant. He worked as a nervous Sailor and found it very stressful. He has been a successful dealer in antiques buying low and selling high.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Gifted, Entrepeneur. Flaws: Impulsive. Bonds: Immigrant, Job. Occupation: Sailor

Voice: Speaks with back of mouth

Attributes [hide]

Nicholas Eastoft, Male Human Druid 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)15 (+2) 9 (-1)16 (+3)
Skills Investigation +5, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Gnoll, Orc
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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