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NPC Generator

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Peter Altham, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a green vest and prefers black and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He has shaved his head bald. His violet eyes peer out from beneath his small green hat.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in a small mountains village. Peter was born on a far western mountains where he grew up under the tutelage of his father, an expert Knight. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and a deep hatred of goblins

Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Immigrant, Nature. Occupation: Knight

Voice: Prounounces S like Z

Attributes [hide]

Peter Altham, Male Human Warrior 7
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 60 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)12 (+1) 14 (+2)13 (+1)
Skills Acrobatics +3, History +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +4

Possessions: 600 gp.


Social Check DCs


Adam Bradshaw, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and is pretty ugly. His white hair is lengthy and is close to two feet long. His amber eyes are passionate and lively.

Personality: Overbrimming with self-confidence, Adam isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His father took him hunting and taught him how to get in the mind of other creatures. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Rich, Immigrant, Nature. Occupation: Layabout

Voice: High pitched and raspy

Attributes [hide]

Adam Bradshaw, Male Human Aristocrat 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 9 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 6 (-2)10 (+0) 10 (+0)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 1 Masterwork Light wooden shield.


Social Check DCs


Hunter Crawford, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He is generally shirtless and showing off his tattooed chest. His red hair is greying along the sides and has receded to reveal a widow's peak. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He now travels the world, in search of power and loot.

Motivation: Wants to work out more often; and he has passion for adventuring and risk

Ideals: Joker, Athletic. Bonds: Slave, Nature, Adventurer. Occupation: Server

Voice: Laughs frequently while speaking

Attributes [hide]

Hunter Crawford, Male Human Aristocrat 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 47 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)12 (+1) 13 (+1)12 (+1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3

Possessions: 500 gp.


Social Check DCs


Gomory Preston, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing blue shirts, loose pants, and blazers most of the time, and carries kukris. His hair is auburn and curly. He tend to wears goggles to shield his eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to loving parents in a slum to the west. He was taken as a slave by a traveling circus and forced to perform Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gomory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is currently in port desperately looking for someone to get him out; and further expansion of business

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Slave, Poor. Occupation: Body Guard

Voice: Booming voice

Attributes [hide]

Gomory Preston, Male Human Paladin 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 16 (+3)11 (+0) 14 (+2)11 (+0)
Skills Investigation +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2700 sp.


Social Check DCs


Arnold Rayden, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate, and carries rapiers. His hair, while still mostly brown, has prominent grey streaks. His amber eyes peer out from beneath his Stetson violet hat.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He receives visions of the future at random moments

History: Born in a small village he learned the ways of the warrior from his mother. Through the years after Arnold was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Arnold's mother didn't care for him much, and the feeling was mutual. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arnold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist, Gifted. Flaws: Antagonistic. Occupation: Shipwright

Voice: Speaks with squeezed throat

Attributes [hide]

Arnold Rayden, Male Human Ranger 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)17 (+3) 7 (-2)7 (-2)
Skills Intimidation +0, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Gnoll, Draconic, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs

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