Anselm Presley, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a brown and grey robe with the hood down. He carries with him a set of swords on his belt, each one with a aquamarine on the hilt. His blonde hair is styled in orderly dreadlocks. He has gleaming, smiling blue eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. After a long history of fighting, Anselm and his spouse have recently divorced.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Fighting. Flaws: Sensitive, Antagonistic. Bonds: Mentor, Religious. Occupation: Sculptor
Voice: Smoker's lung
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 44 (6d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 6000 sp.
Anthony Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man is well dressed, constantly wearing a yellow suit, black shirt, and blue tie. He keeps his auburn hair in a pixie cut. He is very pretty but has cold, dead eyes.
Personality: He is mildly Human supremacist, though he does not identify as such. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: When he was but 6 years old his parents immigrated from the south. Anthony abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants revenge against brigands; and revenge
Flaws: Racist. Bonds: Attractive, Immigrant, Adventurer, Enemies. Occupation: Armorer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points -1 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 5 (-3) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 200 gp. 1 Masterwork Musical instrument. 1 Magnifying glass. 1 Masterwork Thieves’ tools.
Gerard Lincoln, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his white hair down. His eyes, though not visible through his cowl, are blue.
Personality: He is irascible and easily irritated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He comes from a rich eastern family. He moved from fad to fad and when he turned 15 he discovered poetry. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Ideals: Artistic. Flaws: Antagonistic, Fearful. Bonds: Rich, Nature. Occupation: Navigator
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 14 (+2) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: Just what you see.
Randal Hastings, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. He sports a flattop hair cut. This gray eyed easterner is not easily forgotten.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: Born in a small village he learned the ways of the warrior from his father. His first spouse was a Laborer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He feels threatened by others; and wants a kiss
Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Family, Has a crush. Occupation: Guard
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 17 (+3) | 13 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 29000 sp. 1 Breastplate. 1 Banded mail. 1 Breastplate.
Nicholas Clapham, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears skinny pants and wears a black and grey robe with the hood down. He has done his best to style his brown hair to look like a famous performer. His eyes are amber.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He enjoys reading and quiet.
History: He was born several months after his mother was called into army service. After coming to the age of reason, Nicholas took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is wracked by social anxiety; and he wants nothing more than to rejoin the army
Ideals: Logical, Gifted. Flaws: Shy, Fearful. Bonds: Military. Occupation: Shoemaker
Voice: High pitched, excited
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 43 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 16 (+3) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 300 gp. Golden circlet with four aquamarines (2000 gp).
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