Randal Winchester, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is wearing a perfectly clean shirt and pair of pants. He has a auburn handlebar mustache and slicked back auburn hair. His eyes are brown and catlike.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a logical person and will generally grow upset if things defy logic and science.
History: He is a Jackalwere in disguise. From his teen years he was always beautiful and desirable, so people have always doted on him. He is untrained/undisciplined, which makes him dangerous.
Motivation: To be a Architect again; and he's repulsed by the pc
Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Attractive, Adventurer, Job. Occupation: Doctor
Voice: Indian accent
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 25 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 10 (+0) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 | 0 |
Possessions: Iolite (60 gp). Golden pearl (90 gp). Rose (60 gp).
Roger Morley, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a pickaxe, but if one is not available he will default to his nunchaku. He has shaved his head bald. His gray eyes dart from person to person to random spaces in the air.
Personality: Roger is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a small toy that he constantly fidgets with.
History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.
Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally
Ideals: Athletic, Extrovert. Flaws: Addict. Bonds: Poor. Occupation: Shoemaker
Voice: Sleepy voice
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 12 (+1) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 48000 sp. 1 Superior lock. 1 Masterwork Artisan’s tools. 1 Masterwork Musical instrument.
Wymar Whitby, Male Human [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he is constantly adorned with expensive silk clothing, often dyed in bright red and black, and wears rings and necklaces with large, colorful gems. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is very quiet and rarely speaks above a whisper. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Wymar was born with his mother's beautiful face. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Retire the richest man in the south; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Entrepeneur, Fighting. Flaws: Insane, Shy. Bonds: Rich, Attractive. Occupation: Bounty Hunter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 43 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: Zircon (50 gp). Amber (60 gp). Azurite (9 gp). Freshwater pearl (9 gp). Star ruby (800 gp).
Theobald Chatham, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'11". He wears red painted combat armor at almost all times, and his gloved hand is found clutching a falchion. With a patchy golden beard and wild golden hair. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Theobald was left his mother's suit of armor and trained in its use and care. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army
Ideals: Persistence, Logical. Flaws: Addict. Bonds: Military. Occupation: Spice Merchant
Voice: Whispers
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 800 sp.
Reynard Royal, Male Human [Permalink]
Personal [hide]
Description: He wears baggy black pantaloons and a green scarf. His black hair is still thick. His fair skin shows little sign of his aristocratic breeding.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He takes great joy in being the best Junk Dealer in town.
History: He comes from a rich southern family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now owns his own business.
Motivation: He's looking for his big break; and wants to open a new tavern
Ideals: Passionate. Bonds: Attractive, Job, Rich, Adventurer. Occupation: Junk Dealer
Voice: Squeaky
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 50 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 14 (+2) | 15 (+2) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Gnome, Druidic
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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