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Advanced [show]


Drogo England, Male Human [Permalink]

Personal [hide]

Description: He wears a violet vest and prefers brown and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a moderate pudge and is not very fit. His auburn hair is slicked back into a classic pompadour. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: This man loves music and to teach people music more than just about anything. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Artistic, Opinionated. Flaws: Ugly. Bonds: Religious, Adventurer. Occupation: Bowyer

Voice: Switch between two voices

Attributes [hide]

Drogo England, Male Human Fighter 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)18 (+4) 13 (+1)14 (+2)
Skills Arcana +7, History +7
Senses Passive Perception 11
Languages Common, Goblin, Undercommon, Halfling, Elven
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Bradly, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears baggy brown pantaloons and a white scarf. His white hair, when down, is lengthy. His green eyes peer out from beneath his Stetson brown hat.

Personality: Heward hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born on a small isolated farm. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has never given up on his painting dream.

Motivation: To protect his home; and many giants want him driven away

Ideals: Artistic. Bonds: Enemies, Nature, Rich, Guardian. Occupation: Hunter

Voice: Stutters

Attributes [hide]

Heward Bradly, Male Human Paladin 9
Medium (5'1") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 79 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)18 (+4) 14 (+2)17 (+3)
Skills History +7, Investigation +7
Senses Passive Perception 12
Languages Common, Abyssal, Gnoll, Auran, Infernal
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 500 gp.


Social Check DCs


Anselm Kirby, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a worn and beaten armor. With bright white hair and a scraggly beard. His violet eyes are slightly larger than normal.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born the only child of a wealthy merchant. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. During his travels, Anselm and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Anselm discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Anselm fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Retire the richest man in the south.

Ideals: Athletic, Entrepeneur. Flaws: Antagonistic, Disease. Bonds: Adventurer. Occupation: Carpenter

Voice: Speaks with a cold

Attributes [hide]

Anselm Kirby, Male Human Cleric 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)11 (+0) 13 (+1)10 (+0)
Skills Acrobatics +4, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 20000 sp. 1 Minor magic item.


Social Check DCs


Raymond Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His silver hair, when down, is lengthy. He has several tiny topaz earrings on each ear.

Personality: While he acts the brute, he is far gentler than he would appear. He does not trust anyone and sleeps with one eye open.

History: He was raised in a island tribe. Raymond liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has built up a small fortune and can afford his own way.

Motivation: To get a good night's sleep; and he has money and likes to spend it

Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: Rich, Nature. Occupation: Fisher

Voice: Sighs a lot, exhausted

Attributes [hide]

Raymond Cumberbatch, Male Human Aristocrat 7
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 13 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 6 (-2)9 (-1) 12 (+1)11 (+0)
Skills Athletics +4, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Odo Windsor, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears dark leathers with embroidery. He sports a long red beard, and similarly colored long hair. His fierce brown eyes like to dwell on things.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is an amazing painter.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent father

Ideals: Gifted. Flaws: Shy. Bonds: Slave, In love, Family. Occupation: Slave Trader

Voice: Aggressive tone

Attributes [hide]

Odo Windsor, Male Human Barbarian 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 35 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 15 (+2)7 (-2) 11 (+0)11 (+0)
Skills Arcana +0, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 300 gp.


Social Check DCs

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