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NPC Generator

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Advanced [show]


Anselm Stratford, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'6" and wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. He wears his white hair up in a very large beehive style do. His eyes are brown and beady.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He got into the Seamstress business at a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He then took over the family business and is one of the better Seamstress for hire.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Flaws: Ugly, Depressed, Antagonistic. Bonds: Mentor, Job. Occupation: Seamstress

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Anselm Stratford, Male Human Monk 8
Medium (6'6") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 43 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)17 (+3) 12 (+1)12 (+1)
Skills History +6, Intimidation +4
Senses Passive Perception 11
Languages Common, Draconic, Druidic, Terran
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Don Compton, Male Human [Permalink]

Personal [hide]

Description: A 6'5" eastern man, he wears light armors faded through time and improper care. His blonde hair, when down, is lengthy. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is fixated on the number 18. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Joker. Flaws: Addict, Insane. Bonds: Rich. Occupation: Scribe

Voice: Jamaican accent

Attributes [hide]

Don Compton, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)8 (-1) 14 (+2)10 (+0)
Skills Persuasion +2, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1 Banded mail. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Simon Willoughby, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a yellow armored body suit, with a simple tan line shooting up and back down. He sports a long red beard, and similarly colored long hair. His fierce amber eyes like to dwell on things.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a wizard, Simon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Simon was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Simon's father didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Shy, Antagonistic. Bonds: Mentor. Occupation: Bricklayer

Voice: Speaks through clenched teeth

Attributes [hide]

Simon Willoughby, Male Human Bard 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)9 (-1) 11 (+0)16 (+3)
Skills Intimidation +6, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Tiger eye turquoise (11 gp). Aquamarine (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Charlton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a weathered and beat up set of banded mail beneath an oversized red coat. He has wavy blonde hair. His eyes, though not visible through his cowl, are brown.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised by priests from a young age. His first spouse was a Priest, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: Regain custody of his son.

Ideals: Optimist. Bonds: Family, Religious, Mentor. Occupation: Performer

Voice: Loud with bravado

Attributes [hide]

Gilbert Charlton, Male Human Expert 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)9 (-1) 10 (+0)11 (+0)
Skills Athletics +1, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Sardonyx (80 gp). Rose (80 gp). 1 Chain shirt. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Norman Law, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who tends to wear a large blue jacket. He keeps his long chestnut hair kept up in a rat tail. His eyes, though not visible through his cowl, are amber.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is lazy and tries to find solutions quickly.

History: Norman was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Brewer. After a long history of fighting, Norman and his spouse have recently divorced.

Motivation: His spouse's relatives view him with great suspicion; and to end his boredom

Flaws: Antagonistic, Lazy, Mundane. Bonds: Family, Job. Occupation: Brewer

Voice: Booming voice

Attributes [hide]

Norman Law, Male Human Adept 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 41 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 18 (+4)9 (-1) 11 (+0)12 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 100 gp. Azurite (13 gp). Banded agate (13 gp).


Social Check DCs

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