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NPC Generator

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Advanced [show]


Theodoric Soames, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a green coat over a violet low-cut shirt, and a deerstalker hat upon his head. His hair, while still mostly golden, has prominent grey streaks. His blue eyes are passionate and lively.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Theodoric grew up listening to his mother's many stories. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He now travels the world, in search of power and loot.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Bonds: Job, Adventurer. Occupation: Bellfounder

Voice: Old thin voice

Attributes [hide]

Theodoric Soames, Male Human Expert 8
Medium (5'5") Human, Chaotic Good (CR 8)
Armor Class 14
Hit Points 56 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 16 (+3)12 (+1) 15 (+2)13 (+1)
Skills Insight +5, Stealth +7
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4

Possessions: 2000 sp. Chalcedony (50 gp). Banded agate (9 gp). Chrysoprase (50 gp).


Social Check DCs


Gerald Clifton, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He has the majority of his body covered in plate. His whole body is exceptionally muscular. His white hair is greying along the sides and has receded to reveal a widow's peak. His eyes are hazel.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Butcher arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Butcher

Voice: Hissing voice

Attributes [hide]

Gerald Clifton, Male Human Barbarian 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 40 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)14 (+2) 7 (-2)14 (+2)
Skills Nature +5, Performance +5
Senses Passive Perception 8
Languages Common, Elven, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Percival Clifton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes are blue and beady.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a ruthless business man, a trait he acquired from his father.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting goblins, the young Percival began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by goblins. Percival was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He is compelled to act according to his religious beliefs; and someone believes him a fraud

Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Stylist

Voice: Low rumbling, strings words together

Attributes [hide]

Percival Clifton, Male Human Expert 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)9 (-1) 13 (+1)15 (+2)
Skills Acrobatics +4, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Robert Colton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears suspenders and white workpants. His shirt is green, and he wears a heavy white leather apron most of the time. He keeps his silver hair in a pixie cut. He has several tiny aquamarine earrings on each ear.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He cannot resist a sob story and will often dote over anyone who has one.

History: He was always a brilliant, if unscrupulous mind. His mother had invested heavily in several trade routes and wanted him to inherit them. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Joker, Philantrophist, Logical. Flaws: Insane. Bonds: Rich. Occupation: Soapmaker

Voice: Tuts and clicks tongue

Attributes [hide]

Robert Colton, Male Human Aristocrat 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)13 (+1) 18 (+4)12 (+1)
Skills Deception +3, Religion +3
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Lapis lazuli (11 gp).


Social Check DCs


Alexandre Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Dyer. His moppish auburn hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.

Personality: Calm and collected, he is a well trained Dyer. The war was a terrible time for him, and Alexandre does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he'd like to take his coworkers down a peg

Flaws: Depressed. Bonds: Job, Military, Rich, Nature, Enemies. Occupation: Dyer

Voice: Russian accent

Attributes [hide]

Alexandre Eastaughffe, Male Human Druid 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)16 (+3) 16 (+3)9 (-1)
Skills History +6, Perception +6
Senses Passive Perception 16
Languages Common, Draconic, Undercommon, Goblin
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 900 gp. Moonstone (70 gp). Alexandrite (1600 gp). Alexandrite (1600 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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