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Advanced [show]


Godfrey Garrick, Male Human [Permalink]

Personal [hide]

Description: This man typically wears brown cloth garments or leather armor. He is muscular with a powerful set of arms. His white hair, when down, is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: The child of a Architect, who enjoyed hunting, Godfrey was taken on many hunting expeditions. When Godfrey reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Flaws: Selfish. Bonds: Attractive, Adventurer, Nature, Military. Occupation: Actor

Voice: Deep voice with rolling R's

Attributes [hide]

Godfrey Garrick, Male Human Rogue 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)13 (+1) 11 (+0)8 (-1)
Skills Acrobatics +2, History +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. Brass mug with jade inlays (600 gp). Large well-done wool tapestry (600 gp). Silver comb with moonstones (800 gp).


Social Check DCs


Anselm Graeme, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He wears a weathered and beat up set of banded mail beneath an oversized black coat, and his gloved hand is found clutching a morningstar. With bright brown hair and a scraggly beard. His face is covered beneath a completely black helmet.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is frequently practicing swordplay.

History: He was born the only child of a wealthy merchant. He moved from fad to fad and when he turned 15 he discovered painting. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the north

Ideals: Entrepeneur, Artistic. Flaws: Ugly. Bonds: Military. Occupation: Tailor

Voice: Low range voice

Attributes [hide]

Anselm Graeme, Male Human Cleric 8
Medium (5'10") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 56 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)7 (-2) 7 (-2)12 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1100 gp. Solid gold idol (1100 gp). Gold dragon comb with red garnet eye (600 gp). A roughly beaten golden orb (160 gp).


Social Check DCs


Conrad Stanley, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His black hair is styled in orderly dreadlocks. His fierce brown eyes like to dwell on things.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He never wears the same outfit twice, unless he absolutely has to.

History: Born in a small village he learned the ways of the warrior from his mother. At a young age his mother died while driving off some goblins. His father being the stubborn sort decided to stay and helped train him in flail use. Days after completing his studies, news broke out that his hometown was attacked by goblins. Conrad was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: He wants revenge against goblins.

Ideals: Joker, Artistic, Fighting. Bonds: Poor, Enemies. Occupation: Mercenary

Voice: Puts emphasis on the wrong words

Attributes [hide]

Conrad Stanley, Male Human Commoner 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 35 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)10 (+0) 13 (+1)7 (-2)
Skills Intimidation +1, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 700 gp. Sapphire pendant on gold chain (1800 gp). Sapphire pendant on gold chain (1800 gp). Embroidered silk and velvet mantle with numerous moonstones (1800 gp). Embroidered silk and velvet mantle with numerous moonstones (1800 gp).


Social Check DCs


Shane Payton, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple yellow robe with black stripes complete with hood. He is muscular with a powerful set of arms. His hair, while still mostly silver, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: He is a hateful person. He taunts others and blames them for his problems. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his father and his brother before him, after school he went straight into learning to become a Map Maker. He was granted divine powers by his dying brother.

Motivation: Expand his business.

Ideals: Gifted. Flaws: Antagonistic, Hedonist. Bonds: Job. Occupation: Map Maker

Voice: Speaks like tongue is numb

Attributes [hide]

Shane Payton, Male Human Commoner 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 16 (+3)15 (+2) 15 (+2)7 (-2)
Skills Intimidation +0, Religion +4
Senses Passive Perception 12
Languages Common, Celestial, Elven
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 100 gp. Citrine (80 gp).


Social Check DCs


Odo Atherton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a faded coat and loose pants complete with deerstalker hat. He keeps his long silver hair kept up in a rat tail. His eyes are blue and catlike.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Flattery will make him almost putty in your hands.

History: He was born at the edge of vast forest. He was taken from his home at a very young age. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and he is currently in port desperately looking for someone to get him out

Ideals: Athletic, Joker. Flaws: Selfish. Bonds: Nature, Slave. Occupation: Beggar

Voice: Sensual and smooth

Attributes [hide]

Odo Atherton, Male Human Cleric 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)12 (+1) 14 (+2)14 (+2)
Skills Athletics +3, History +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 800 sp.


Social Check DCs

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