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NPC Generator

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Roger Copeland, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male sports red clothing, slightly heavier than average wear. He is tall, broad shouldered and powerfully built. His white hair is lengthy. His amber eyes peer out from beneath his broad red hat.

Personality: He snorts whenever he laughs or is feeling confident. He is obsessed with finding treasure.

History: Born in the south to a Carter, Roger learned a great deal about his father's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has achieved small success as a Carter.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Adventurer, Job. Occupation: Carter

Voice: Pirate accent

Attributes [hide]

Roger Copeland, Male Human Ranger 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)10 (+0) 8 (-1)14 (+2)
Skills Arcana +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Thomas Ogden, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is well dressed, constantly wearing a blue suit, white shirt, and pastel tie. His auburn hair and beard is wavy and long. His face is covered beneath a completely black helmet.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is obsessed with a lost civilization.

History: Born in the east his family was never financially stable. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Shy. Bonds: Adventurer, Poor. Occupation: Bricklayer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Thomas Ogden, Male Human Fighter 7
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 48 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)12 (+1) 14 (+2)13 (+1)
Skills Athletics +4, History +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4

Possessions: 500 gp. Iolite (60 gp). Violet garnet (300 gp). Chrysoprase (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Ramsay, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a red broad hat and red clothes. His head has been shaved. His thin eyebrows rest above his beady green eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a minor phobia of water and hates getting wet.

History: The child of southern immigrants he idolized his father. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero.

Flaws: Ugly, Cynical, Fearful. Bonds: Immigrant, Adventurer. Occupation: Actor

Voice: Voice breaks

Attributes [hide]

Charles Ramsay, Male Human Aristocrat 8
Medium (5'5") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 40 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)10 (+0) 9 (-1)11 (+0)
Skills Deception +3, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 9000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Easton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses in grey turtlenecks beneath a pastel coat with red slacks. He keeps his long red hair kept up in a rat tail. His half smiles and blue eyes are beguiling and draw you in.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Kyle took refuge in the ruined castle and found the beat up glaive and armor he uses now. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Opinionated, Logical. Bonds: Attractive, Adventurer, Nature. Occupation: Healer

Voice: Cold and demanding tone

Attributes [hide]

Kyle Easton, Male Human Cleric 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 48 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)13 (+1) 11 (+0)14 (+2)
Skills Athletics +4, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 1000 gp.


Social Check DCs


Gomory Peyton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. He wears his white hair up. His fierce violet eyes like to dwell on things.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a ruthless business man, a trait he acquired from his father.

History: He comes from a rich eastern family. He has chosen to use the inheritance that was left to him frivolously. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and retire the richest man in the east

Ideals: Athletic, Entrepeneur. Flaws: Mundane. Bonds: Rich. Occupation: Priest

Voice: Eastern European accent

Attributes [hide]

Gomory Peyton, Male Human Expert 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)9 (-1) 8 (-1)15 (+2)
Skills Perception +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 2000 sp. White opal (1400 gp). Fiery yellow corundum (1400 gp).


Social Check DCs

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