Guy Gyula, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many violet ritualistic tattoos. He wears an entirely brown suit with violet socks and a vest with buckled shoes. His silver hair is kept up in a ponytail inside a small hat. His gray unseeing eyes seem to look past you.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He misses his home and complains about the freezing weather, even in summer.
History: A powerful necromancer made him what he is. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Justice. Flaws: Disease, Depressed. Bonds: Immigrant, Mentor. Occupation: Sellsword
Voice: Low and grunting
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 16 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Terran, Abyssal, Goblin
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Odo Kinsley, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'6". He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his golden hair up. His gray unseeing eyes seem to look past you.
Personality: He will rave to anyone who will listen. Animals are drawn to him, and he is able to talk to them.
History: He was born blind and as such lacked many opportunities for work. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has gone from town to town working and never settling down anywhere, but has fallen for a local Jeweler. He hasn't told them the truth, but wants to settle down with them.
Motivation: He would like to get married and retire; and an old rival family wants him found
Ideals: Gifted. Flaws: Disease, Insane, PTSD. Bonds: Has a crush, Family. Occupation: Bounty Hunter
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 19 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 10000 cp. Freshwater pearl (12 gp). White pearl (160 gp). Jade (160 gp). 1 Minor magic item.
Guy Roscoe, Male Human [Permalink]
Personal [hide]
Description: He wears a tan deerstalker hat and tan clothes. He carries a battered rapier and tarnished flail as well. His blonde hair is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He speaks before he thinks and is too direct. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Several ex partners dislike his way of doing things and want revenge; and to find somewhere to settle down
Ideals: Fighting, Gifted. Flaws: Insomniac, Impulsive, Mundane. Bonds: Enemies. Occupation: Priest
Voice: Speaks in third person
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 38 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 11 (+0) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4
Possessions: 70000 cp. Amber (100 gp). White opal (1500 gp). Alexandrite (1400 gp). 1 Minor magic item.
Balimaar Dryden, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He is well dressed, but even with his fine clothing he looks run-down. His hair is chestnut and curly. His thin eyebrows rest above his beady violet eyes.
Personality: Cocky and sure of himself, he believes he is the best Knight born in the past three hundred years. The war was a terrible time for him, and Balimaar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Balimaar was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Knight for the past few years.
Motivation: Sabotage a competitor; and wants to open a new tavern
Flaws: Ugly, Depressed. Bonds: Job, Military. Occupation: Knight
Voice: Sore throat, cough
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 13000 sp. 1 Minor magic item.
Peter Presley, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears long strands of aquamarine and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His black hair is still thick. He is baby faced.
Personality: Peter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born the only child of a wealthy merchant. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Since then, he has sought to make the best of life.
Motivation: Retire the richest man in the south.
Ideals: Athletic, Extrovert, Optimist, Entrepeneur. Bonds: Rich. Occupation: Marshal
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 16 (+3) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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