Kyle Mitchell, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He typically wears brown cloth garments or leather armor, and his gloved hand is found clutching a kukri. He has a small bristly mustache and wavy white hair. He is very pretty but has cold, dead eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is able to make almost anything out of random pieces of junk.
History: Born in the east to a Blacksmith, Kyle learned a great deal about his father's area of expertise. He found a children's book about a Human Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He inherited the family business which he has now maintained for 7 years.
Motivation: He is unsatisfied with his job.
Ideals: Impeccable, Gifted. Bonds: Attractive, Job, Adventurer. Occupation: Blacksmith
Voice: Timid voice
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 9)
Armor Class 12
Hit Points 63 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Infernal, Sylvan
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
Possessions: 50000 cp. A necklace of small pink pearls (4000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gunter Ashton, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is constantly adorned with expensive silk clothing, often dyed in bright white and blue, and wears rings and necklaces with large, colorful gems. His black hair is cut jaggedly and amateurishly. He wears large thick round spectacles.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Flattery will make him almost putty in your hands.
History: Gunter was born with his father's beautiful face. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Flaws: Mundane, Selfish, Racist, Depressed. Bonds: Rich, Attractive. Occupation: Sellsword
Voice: Soft and melodious
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 17 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 12 (+1) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 900 gp.
Thomas Winterbourne, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a black poncho over his likewise colored trousers and shirt. He has done his best to style his chestnut hair to look like a famous performer. His fierce hazel eyes like to dwell on things.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a small toy that he constantly fidgets with.
History: Thomas was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barkeep. He ran away from his former home and has been making his living as a Barkeep for the past few years.
Motivation: He is unsatisfied with his job; and wants to work out more often
Ideals: Athletic. Flaws: Depressed, Addict. Bonds: Job. Occupation: Barkeep
Voice: Old thin voice
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Randal Wentworth, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His golden hair is cut short with large spiked bangs in the front. His eyes are gray and he is always smoking a pipe.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Energy wise he seems alert and responsive.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was granted martial powers by his dying sister.
Motivation: He uses money and sex appeal to get what he needs; and money/treasure
Ideals: Optimist, Professionalism, Gifted. Bonds: Attractive, Rich. Occupation: Mason
Voice: Soft and mumbly
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 9 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 10000 sp. 1 Minor magic item.
Simon Shirley, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he likes to wear ponchos typically of a light brown in addition to tight pants. His red hair is slicked back into a classic pompadour. His gray eyes are passionate and lively.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: When he was but 7 years old his parents immigrated from the north. A few years later when the south was not economically sound they moved to his current location. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To be a Assassin again; and to end his boredom
Ideals: Entrepeneur. Flaws: Mundane. Bonds: Has a crush, Immigrant, Job. Occupation: Bellfounder
Voice: Booming voice
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 7 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 7 (-2) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Ignan, Druidic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. Moss agate (11 gp). Aquamarine (600 gp). Moonstone (80 gp). Chalcedony (80 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
