Raymond Spaulding, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a simple tan robe with black stripes complete with hood, and a wedding ring on his left hand. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are hazel.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born in a small village he learned the ways of the warrior from his father. In his 10th year, his parents were killed by a gnolls raid, leaving Raymond alone in the world. After a stint in an orphanage, he was adopted. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: A deep hatred of gnolls; and further expansion of business
Ideals: Logical, Fighting. Bonds: In love, Job, Enemies. Occupation: Bounty Hunter
Voice: Jittery and nervous
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 32 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp. Tiger eye turquoise (5 gp). Onyx (80 gp). Golden yellow topaz (500 gp).
Wymar Carlisle, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears a grey tunic with green highlights, and long brown pants that bunch up around his shoes. Beneath his clothing is a huge mess of scar tissue. He has moderate length brown hair. He wears crescent spectacles with a black brim.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Sold as a small child to a slaver, Wymar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. After coming to the age of reason, Wymar took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has since lost track of the people in his past.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Philantrophist, Gifted. Bonds: Slave, Family, Mentor, Rich. Occupation: Servant
Voice: Sore throat, cough
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Ignan, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 3100 sp. Lapis lazuli (10 gp). Black pearl (600 gp). Deep green spinel (100 gp). 1 Superior lock. 1 Masterwork Thieves’ tools.
Clerebold Browning, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'3". He wears many layers of old clothing at all times. He wears his silver hair up in a very large beehive style do. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He can speak with the recently deceased. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Clerebold has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's repulsed by the PC; and wants to raise his children well
Ideals: Gifted. Flaws: Ugly, Insane, Antagonistic, Disease. Bonds: Poor. Occupation: Navigator
Voice: Draws out vowels
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 15 (+2) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 16000 cp.
Solomon Alby, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His top hat is riddled with cuts and holes. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is lazy and tries to find solutions quickly.
History: Born to a pair of adventurers, Solomon grew up listening to his mother's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. By chance he met his sister recently and the two have been together since.
Motivation: Wants to raise his children well; and an old rival family wants him found
Ideals: Athletic. Flaws: Ugly, Lazy. Bonds: Adventurer, Family. Occupation: Marshal
Voice: Low range voice
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 16 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4
Possessions: 400 gp.
Trey Skelton, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear ponchos typically of a light black in addition to tight pants. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: Trey is depressed about a lot of things. He tends to be a nihilist. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.
Motivation: He is wracked by social anxiety; and expand his business
Ideals: Artistic. Flaws: Depressed, Fearful. Bonds: Immigrant, Adventurer, Job. Occupation: Server
Voice: Dutch accent
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 16 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 |
Possessions: Red spinel (110 gp). 1 Minor magic item.
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