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NPC Generator

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Advanced [show]


Guy Ryley, Male Human [Permalink]

Personal [hide]

Description: An older man who prefers to wear flannel, he is not a threatening figure. He wears a feathered hat to cover his moderate length auburn hair. His eyes are a pleasant hazel.

Personality: A deeply religious man he believes everything happens for a reason. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born a particularly ugly child, much to the horror of his parents. He found a children's book about a Human Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc

Flaws: Antagonistic, Ugly. Bonds: Religious, Mentor, Adventurer. Occupation: Merchant

Voice: Soothing and warm

Attributes [hide]

Guy Ryley, Male Human Cleric 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)11 (+0) 13 (+1)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 9000 cp.


Social Check DCs


Trym Trowbridge, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a black coat over a green low-cut shirt, and a feathered hat upon his head. He has a very tight haircut. His violet eyes dart from person to person to random spaces in the air.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and to settle down with his crush

Flaws: Shy, Impulsive. Bonds: Immigrant, Job, Has a crush. Occupation: Animal Trainer

Voice: Russian accent

Attributes [hide]

Trym Trowbridge, Male Human Expert 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 14
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 15 (+2)12 (+1) 15 (+2)10 (+0)
Skills History +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Heward Soames, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of opal and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and carries longbows. His red hair, when down, is lengthy. He has a dull look in his amber eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: When he was but 5 years old his parents immigrated from the west. Heward was born on a far western plains where he grew up under the tutelage of his mother, an expert Dilettante. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heward fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Justice, Entrepeneur. Bonds: Rich, Immigrant. Occupation: Dilettante

Voice: Strong lisp

Attributes [hide]

Heward Soames, Male Human Wizard 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)15 (+2) 10 (+0)15 (+2)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Ignan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 700 gp. Lapis lazuli (5 gp). Violet garnet (600 gp). 1 Minor magic item.


Social Check DCs


Theobald Axton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He wears his golden hair up. His eyes are a pleasant blue.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Carter arts, while his mother instructed him in etiquette, music and courtly manner. A gifted student he started as a Mercenary, but he got bored and became a Carter. He struck the Carter job and began his own company from there.

Motivation: Expand his business; and balancing his hectic life and new carter responsibilities is difficult

Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Rich, Job. Occupation: Carter

Voice: Italian accent

Attributes [hide]

Theobald Axton, Male Human Druid 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)11 (+0) 6 (-2)13 (+1)
Skills Acrobatics +3, Performance +3
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Violet garnet (1100 gp). 1 Half-Plate. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Manfred Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and typically wears white cloth garments or leather armor. His brown hair is thinning but still full. He has a dull look in his brown eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Manfred was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to work out more often; and to find somewhere to settle down

Ideals: Athletic, Artistic. Flaws: Mundane. Bonds: Attractive, Poor. Occupation: Dilettante

Voice: Gruff and masculine

Attributes [hide]

Manfred Emsworth, Male Human Commoner 7
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 5 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 5 (-3)15 (+2) 17 (+3)12 (+1)
Skills Arcana +5, Medicine +6
Senses Passive Perception 13
Languages Common, Undercommon, Goblin
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 700 gp.


Social Check DCs

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