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NPC Generator

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Advanced [show]


Henry Heiser, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a tight black one piece outfit complete with pants, hood, and a cape. His long blonde hair reaches down to his waist. His eyes, though not visible through his cowl, are brown.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Sellsword father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Nothing but the best is good enough for him.

Ideals: Philantrophist, Impeccable. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Roofer

Voice: Boston accent

Attributes [hide]

Henry Heiser, Male Human Druid 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 55 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 17 (+3)14 (+2) 16 (+3)17 (+3)
Skills Acrobatics +4, Intimidation +6
Senses Passive Perception 13
Languages Common, Goblin, Aquan
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 700 gp. 3 Smokesticks.


Social Check DCs


Anselm Landon, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is generally shirtless and showing off his tattooed chest. His red hair is lengthy. His eyes are violet and catlike.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a Roofer, his mother struggled to pay the bills. A gifted student he started as a Roofer, but he got bored and became a Beggar. He struck the Beggar job and began his own company from there.

Motivation: Wants to open a new tavern.

Ideals: Disciplined. Flaws: Forgetful. Bonds: Poor, Job. Occupation: Beggar

Voice: Puts emphasis on the wrong words

Attributes [hide]

Anselm Landon, Male Human Sorcerer 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)17 (+3) 12 (+1)12 (+1)
Skills Acrobatics +1, Insight +3
Senses Passive Perception 11
Languages Common, Terran, Auran, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366300000

Possessions: 600 gp. 1 Everburning torch. 4 Tanglefoot bags.


Social Check DCs


Theodoric Dumph, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is an epitome of beauty. His white hair has been sun bleached extensively. He wears crescent spectacles with a black brim.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the north to a Laborer, Theodoric learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Laborer. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To settle down with his crush; and balancing his hectic life and new laborer responsibilities is difficult

Ideals: Impeccable, Justice. Flaws: Impulsive. Bonds: Attractive, Job, Has a crush. Occupation: Laborer

Voice: Soft and mumbly

Attributes [hide]

Theodoric Dumph, Male Human Paladin 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 10 (+0)10 (+0) 11 (+0)17 (+3)
Skills History +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs


Gerald Hayes, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a simple burlap shirt and baggy pants. He conceals his trident with his veritable burlap sack of a shirt. His auburn hair is heavily combed to the right. He wears large thick round spectacles.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Flattery will make him almost putty in your hands.

History: He got into the Layabout business at a young age. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: Expand his business; and he is greedy

Flaws: Ugly, Insomniac, Selfish. Bonds: Job, Rich. Occupation: Layabout

Voice: Squeaky

Attributes [hide]

Gerald Hayes, Male Human Expert 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)14 (+2) 11 (+0)11 (+0)
Skills Animal Handling +2, Arcana +4
Senses Passive Perception 10
Languages Common, Auran, Orc
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 40000 sp. 1 Minor magic item.


Social Check DCs


Raymond Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Dyer, and carries morningstars. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He is the product a well kept family trust fund and as such has never really known need. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Ugly, Insane, Antagonistic. Bonds: Rich. Occupation: Dyer

Voice: Mumbles to self between sentences

Attributes [hide]

Raymond Staurheim, Male Human Warlock 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 15 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)14 (+2) 14 (+2)11 (+0)
Skills Perception +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Celestial, Goblin
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 700 gp. White opal (1300 gp). Brown-green garnet (130 gp).


Social Check DCs

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