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NPC Generator

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Advanced [show]


Justin Altham, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright white suits and hats. His brown hair is still thick. His violet eyes dart from person to person.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is obsessed with finding treasure.

History: He comes from a rich eastern family. His mother was a soldier and died while he was still young. Justin was left his mother's suit of armor and trained in its use and care. He now mingles about in high society.

Motivation: A deep hatred of giants; and he has passion for adventuring and risk

Flaws: Selfish. Bonds: Adventurer, Rich, Military, Enemies. Occupation: Merchant

Voice: Pronounces difficult words wrong

Attributes [hide]

Justin Altham, Male Human Paladin 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 48 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)12 (+1) 9 (-1)16 (+3)
Skills Athletics +4, Persuasion +6
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp. Smoky quartz (40 gp).


Social Check DCs


Norman Reid, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His white hair is unkempt and raggedy. His eyes, though not visible through his cowl, are green.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Born in the east his family was never financially stable. His childhood dream was to be a Unemployed, but he was a colossal failure. He has achieved small success as a Marshal.

Motivation: Further expansion of business.

Ideals: Opinionated. Flaws: Ugly. Bonds: Poor, Enemies, Job. Occupation: Marshal

Voice: Speaks with a cold

Attributes [hide]

Norman Reid, Male Human Monk 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)13 (+1) 13 (+1)12 (+1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Roger Denholm, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight white one piece outfit complete with pants, hood, and a cape. His skin is fair and his fingers are delicate and long. His hair is short and auburn. He wears large thick round spectacles.

Personality: Aggressive, abrasive, and angry, Roger embodies much of what other species detest in the Humans. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sculptor. He has drifted from career to career and currently works as a Sculptor.

Motivation: A strong sense of loyalty to Human people; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted. Flaws: Antagonistic, Racist. Bonds: Slave, Job. Occupation: Sculptor

Voice: Smooth and feminine

Attributes [hide]

Roger Denholm, Male Human Adept 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)6 (-2) 12 (+1)13 (+1)
Skills Persuasion +4, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 90 pp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Reynard Asheton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a fancy brown suit. His red hair is still thick. His otherwise smooth face is marked with small tiny scars.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Days after completing his studies, news broke out that his hometown was attacked by drow. Reynard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: He feels the way he acts is they only way to get by in the world; and he wants revenge against drow

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Religious, Enemies. Occupation: Healer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Reynard Asheton, Male Human Expert 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 19 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)5 (-3) 13 (+1)14 (+2)
Skills Persuasion +5, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 6000 sp. Black star sapphire (800 gp). Black opal (800 gp).


Social Check DCs


Frederick Rodney, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is always cut to a buzz. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is able to make almost anything out of random pieces of junk.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved from fad to fad and when he turned 15 he discovered singing. He has never given up on his singing dream.

Motivation: Balancing his hectic life and new Knight responsibilities is difficult.

Ideals: Joker, Gifted, Artistic. Flaws: Disease. Bonds: Poor. Occupation: Knight

Voice: Hard of hearing, loud

Attributes [hide]

Frederick Rodney, Male Human Fighter 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)10 (+0) 10 (+0)14 (+2)
Skills Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Golden yellow topaz (200 gp). Sard (50 gp). 1 Half-Plate. 1 Masterwork Light wooden shield. 1 Half-Plate.


Social Check DCs

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