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Advanced [show]


Jocelyn Leighton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a black tunic with white highlights, and long black pants that bunch up around his shoes. He wears a colorful flower in his silver hair. He wears round tiny glasses practically rammed into his face.

Personality: He is a Miner first and foremost. He believes firmly that knowledge should be universal. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miner. Recently the stress of being a Miner has made it difficult for him to sleep.

Motivation: He'd like to take his coworkers down a peg; and his name or reputation has been wronged in the past by drow, and he desires to right it

Flaws: Mundane, Insomniac. Bonds: Attractive, Job, In love, Enemies. Occupation: Miner

Voice: Scandinavian accent

Attributes [hide]

Jocelyn Leighton, Male Human Rogue 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)16 (+3) 18 (+4)15 (+2)
Skills Investigation +6, Sleight of Hand +2
Senses Passive Perception 14
Languages Common, Aquan, Abyssal, Ignan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Arnold Moreno, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears suspenders and brown workpants. His shirt is red, and he wears a heavy brown leather apron most of the time. His long chestnut hair is drawn into a two foot long braid. His skin is flawless and his brown eyes scan people very quickly.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is obsessed with a lost civilization.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Nothing but the best is good enough for him; and he uses money and sex appeal to get what he needs

Ideals: Impeccable. Bonds: Attractive, Adventurer, Rich, Religious. Occupation: Seamstress

Voice: Slurs words

Attributes [hide]

Arnold Moreno, Male Human Aristocrat 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)14 (+2) 14 (+2)13 (+1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Reynard Law, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a well pressed and immaculate suit (or dress). His golden hair and beard is wavy and long. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He cannot resist a sob story and will often dote over anyone who has one.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he has a rivalry with the church that dominates his actions

Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Religious, Rich. Occupation: Stableman

Voice: Speaks like tongue is numb

Attributes [hide]

Reynard Law, Male Human Paladin 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)11 (+0) 11 (+0)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp.


Social Check DCs


William Gracey, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and tends to wear a tan poncho over his likewise colored trousers and shirt. His right hand appears badly burned and disfigured. His red hair is knotted and matted. He has amber eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was raised in a mountains tribe. A freak accident while working with his Layabout mother left him crippled. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Flaws: Disease. Bonds: Nature, Has a crush, Adventurer. Occupation: Weaver

Voice: Jittery and nervous

Attributes [hide]

William Gracey, Male Human Warlock 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)10 (+0) 13 (+1)17 (+3)
Skills Nature +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 17000 cp. Deep green spinel (90 gp). Rhodochrosite (11 gp). Tourmaline (90 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Solomon Cornish, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a black vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his black boots flare out at the collars. His head has been shaved. His eyes, though not visible through his cowl, are amber.

Personality: His tongue was cut out and he uses sign language. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Solomon was left his mother's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His religion dominates his actions.

Flaws: Ugly, Disease. Bonds: Religious, Military. Occupation: Cartwright

Voice: Spits and sputters

Attributes [hide]

Solomon Cornish, Male Human Ranger 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)9 (-1) 10 (+0)14 (+2)
Skills Intimidation +4, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 300 gp.


Social Check DCs

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