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NPC Generator

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Advanced [show]


Frederick Harper, Male Human [Permalink]

Personal [hide]

Description: This man wears black trousers with blue and brown striped suspenders. He wears various colorful collared shirts. He is muscular with a powerful set of arms. His white hair is kept up in a ponytail inside a Stetson hat. His eyes are likewise brown. His teeth are white and perfect.

Personality: He never swears and excessively uses polite adverbs when speaking. He uses divination through singing.

History: Born in a small village he learned the ways of the warrior from his father. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Frederick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Optimist, Gifted, Fighting. Bonds: Attractive, Job. Occupation: Brewer

Voice: Spanish accent

Attributes [hide]

Frederick Harper, Male Human Cleric 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 25 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 6 (-2)11 (+0) 13 (+1)11 (+0)
Skills Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 50000 cp.


Social Check DCs


Thomas Wallace, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he prefers to wear green clothing when he does not wear armor. He sports a flattop hair cut. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to make people angry or surprised. He also has developed a complete distrust of the Crown-heir profession.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after Thomas was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Thomas's father didn't care for him much, and the feeling was mutual. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Ideals: Logical. Flaws: Antagonistic. Bonds: Job, Military, Family. Occupation: Knight

Voice: Uses sign language

Attributes [hide]

Thomas Wallace, Male Human Wizard 7
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 30 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)8 (-1) 14 (+2)4 (-3)
Skills Deception +0, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item.


Social Check DCs


Odo Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a butterfly on it. His hair is short and black. He is very pretty but has cold, dead eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He takes great joy in being the best Interpreter in town.

History: He was born blind and as such lacked many opportunities for work. His childhood dream was to be a Roofer, but he was a colossal failure. He left for the north, certain he would find work there.

Motivation: To prove his worth to the world; and to be a roofer again

Flaws: Disease, Impulsive. Bonds: Attractive, Job, Immigrant. Occupation: Interpreter

Voice: Pronounces O like U

Attributes [hide]

Odo Beitz, Male Human Adept 9
Medium (5'2") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 36 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)13 (+1) 13 (+1)18 (+4)
Skills Insight +4, Stealth +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123321

Possessions: 1300 gp. Blue sapphire (600 gp). White pearl (150 gp). Blue sapphire (600 gp).


Social Check DCs


Gerard Churchill, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is white and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the west to a Sailor, Gerard learned a great deal about his mother's area of expertise. There was a wharf not far from home where he often wandered off to fish. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Sabotage a competitor.

Flaws: Depressed, Disease. Bonds: Attractive, Job, Nature. Occupation: Sailor

Voice: Jittery and nervous

Attributes [hide]

Gerard Churchill, Male Human Warrior 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)13 (+1) 16 (+3)8 (-1)
Skills History +4, Medicine +6
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 4000 sp.


Social Check DCs


Trym Ainsley, Male Human [Permalink]

Personal [hide]

Description: He wears green painted combat armor at almost all times. His attire stands in sharp contrast to his halberd, which is beautifully polished and possesses an ornate carving of a clover on it. His long silver hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mortician arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to have a good time and be beloved; and money/treasure

Ideals: Optimist. Flaws: Insane, Cynical. Bonds: Rich. Occupation: Mortician

Voice: Irish accent

Attributes [hide]

Trym Ainsley, Male Human Warrior 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)17 (+3) 11 (+0)10 (+0)
Skills Insight +2, Religion +5
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Blue star sapphire (900 gp). Coral (40 gp). Jade (40 gp). 1 Banded mail. 1 Banded mail.


Social Check DCs

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