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Advanced [show]


Anthony Langston, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a green vest and prefers red and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His silver hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in a small village he learned the ways of the warrior from his mother. Through the years after Anthony was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Anthony's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Insane, Antagonistic. Bonds: Nature. Occupation: Dyer

Voice: Squeaky

Attributes [hide]

Anthony Langston, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)12 (+1) 6 (-2)15 (+2)
Skills Perception +0, Survival +0
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Drogo Middleton, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a fine chain shirt which he covers with violet colored cloaks and clothing. His skin is also unnaturally pale. His white hair is cut jaggedly and amateurishly. His hazel eyes dart from person to person.

Personality: Aggressive, abrasive, and angry, Drogo embodies much of what other species detest in the Humans. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. While studying, he fell in love. They married and had a son. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wishes to resurrect an old love.

Ideals: Extrovert, Artistic. Flaws: Ugly, Antagonistic. Bonds: In love. Occupation: Ploughman

Voice: Low range voice

Attributes [hide]

Drogo Middleton, Male Human Warlock 8
Medium (6'1") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 54 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)18 (+4) 14 (+2)17 (+3)
Skills Athletics +4, Survival +5
Senses Passive Perception 12
Languages Common, Gnoll, Undercommon, Dwarven, Druidic
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15322220000

Possessions: 140 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Mitchell, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing colorful clothing, dressed as a Junk Dealer. His tied-back hair is black. He is very pretty but has cold, dead eyes.

Personality: He is fixated on the number 88. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Tim is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Tim was born the youngest of three triplets. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants his loneliness to end; and wants to raise his children well

Ideals: Entrepeneur. Flaws: Insane, Mundane. Bonds: Attractive, Family, Has a crush. Occupation: Junk Dealer

Voice: Gruff and masculine

Attributes [hide]

Tim Mitchell, Male Human Wizard 7
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 7
Hit Points 3 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)4 (-3) 6 (-2)11 (+0) 9 (-1)9 (-1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +0 / 2d8-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Shane Hale, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has shaved his head bald. His eyes are violet and he is always smoking a pipe.

Personality: He dislikes all the random violence that takes place in the east. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Shane was born in the east. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Fighting, Athletic, Pacifist, Persistence. Bonds: Rich. Occupation: Butcher

Voice: Soft and melodious

Attributes [hide]

Shane Hale, Male Human Bard 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 11 (+0)16 (+3) 11 (+0)12 (+1)
Skills Nature +6, Survival +3
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Undercommon
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 200 gp. Rock crystal (80 gp). 1 Minor magic item.


Social Check DCs


Wymar Paxton, Male Human [Permalink]

Personal [hide]

Description: 5'5" and muscular, this southern man is dressed in earthy colors with a white and yellow handkerchief worn on his left side. His feathered hat is riddled with cuts and holes. He wears an eyepatch.

Personality: While he acts the brute, he is far gentler than he would appear. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sculptor arts, while his mother instructed him in etiquette, music and courtly manner. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to work out more often; and to pay off his debts

Ideals: Athletic, Fighting. Flaws: Ugly, Secretive. Bonds: Rich, Debt. Occupation: Sculptor

Voice: Uses sign language

Attributes [hide]

Wymar Paxton, Male Human Aristocrat 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)6 (-2) 11 (+0)15 (+2)
Skills Animal Handling +3, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 800 gp. Citrine (80 gp). Jet (140 gp). Red-brown spinel (140 gp). Deep green spinel (140 gp). 1 Minor magic item.


Social Check DCs

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