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NPC Generator

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Advanced [show]


Heward Staurheim, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and his gloved hand is found clutching a warhammer. His hair is black, silky, and of moderate length. This green eyed easterner is not easily forgotten.

Personality: He is almost excessively polite to everyone, even when angry. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: From birth he was tutored by a cruel and relentless mentor. He made a point of taking high paying jobs and getting most of it up front. After a long history of fighting, Heward and his spouse have recently divorced.

Motivation: Meet up once more with his childhood friend.

Flaws: Shy, Antagonistic. Bonds: Adventurer, Attractive, Mentor. Occupation: Apothecary

Voice: Pirate accent

Attributes [hide]

Heward Staurheim, Male Human Cleric 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 16 (+3)11 (+0) 14 (+2)15 (+2)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp.


Social Check DCs


Kyle Clive, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a robe, a symbol of his god around his neck, and a whip on his belt. His silver hair is braided into rings. He wears crescent spectacles with a black brim.

Personality: His tongue was cut out and he uses sign language. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the north his family was never financially stable. Like his mother and his sister before him, after school he went straight into learning to become a Weaver. He has worked as a Weaver like his mother before him.

Motivation: Expand his business.

Ideals: Fighting. Flaws: Disease, Insane. Bonds: Job, Poor. Occupation: Weaver

Voice: Dark and ominous

Attributes [hide]

Kyle Clive, Male Human Bard 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)17 (+3) 16 (+3)13 (+1)
Skills Investigation +5, Medicine +5
Senses Passive Perception 13
Languages Common, Orc, Undercommon, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 600 sp. 1 Banded mail. 1 Darkwood Buckler.


Social Check DCs


Dean Sydney, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He likes to wear ponchos typically of a light brown in addition to tight pants. He has dyed his greying black hair a little too much giving a sharp black color. His eyes are likewise amber.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Flattery will make him almost putty in your hands.

History: His parents moved while he was still in utero so he is the first generation to be born here. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.

Motivation: To clean up the streets; and to protect his home

Ideals: Disciplined. Flaws: Selfish, Addict. Bonds: Attractive, Immigrant, Guardian. Occupation: Hunter

Voice: Indian accent

Attributes [hide]

Dean Sydney, Male Human Rogue 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)13 (+1) 16 (+3)16 (+3)
Skills Deception +5, Nature +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Alexandrite (400 gp). Hematite (8 gp).


Social Check DCs


Reynard Nibley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has white hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is harsh and unforgiving.

History: He was born blind and as such lacked many opportunities for work. A gifted student he started as a Body Guard, but he got bored and became a Interpreter. He then took over the family business and is one of the better Interpreter for hire.

Motivation: Balancing his hectic life and new Interpreter responsibilities is difficult; and expand his business

Ideals: Artistic. Flaws: Antagonistic, Disease. Bonds: Job. Occupation: Interpreter

Voice: Slurs words

Attributes [hide]

Reynard Nibley, Male Human Commoner 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)14 (+2) 16 (+3)13 (+1)
Skills Arcana +5, Religion +5
Senses Passive Perception 13
Languages Common, Infernal, Gnome
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 300 gp.


Social Check DCs


Ernest Kent, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is typically in his Merchant uniform, and is pretty ugly. He has wavy red hair. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is fixated on the number 46. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of western immigrants he idolized his mother. A gifted student he started as a Farmer, but he got bored and became a Merchant. He inherited the family business which he has now maintained for 12 years.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Job, Immigrant. Occupation: Merchant

Voice: Smooth and feminine

Attributes [hide]

Ernest Kent, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)7 (-2) 16 (+3)13 (+1)
Skills Animal Handling +5, Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 sp.


Social Check DCs

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