Everard Hackney, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a robe, a symbol of his god around his neck, and a sickle on his belt. His hair is long and black with streaks of chestnut, and is pulled back with small white clips. His beard is chestnut, braided, and well cared for. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He is business-like. He takes instructions and follows them to the letter. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was raised in a mountains tribe. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Everard fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Fighting, Professionalism. Flaws: Antagonistic. Bonds: Rich, Nature. Occupation: Tailor
Voice: Raspy
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 7 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 500 gp.
Godfrey Washington, Male Human [Permalink]
Personal [hide]
Description: This man wears a fine chain shirt which he covers with grey colored cloaks and clothing. He is muscular with a powerful set of arms. He has done his best to style his black hair to look like a famous performer. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He is calm most of the time but flees social interaction. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was a mechanic, and taught him how to fix just about anything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is terrified, and will act out of fear.
Ideals: Extrovert, Gifted, Persistence. Flaws: Shy. Bonds: Attractive. Occupation: Assassin
Voice: Hissing voice
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 16 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Sylvan, Abyssal, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 18000 sp. Aquamarine (800 gp). Hematite (5 gp). Star rose quartz (80 gp). Freshwater pearl (5 gp).
Henry Thackeray, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears bulky white painted plate armor. He has no hair. His hazel eyes have a joyful gleam in them most of the time.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: The child of western immigrants he idolized his mother. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He left for the west, certain he would find work there.
Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion
Flaws: Ugly, Mundane. Bonds: Rich, Immigrant, Family. Occupation: Doctor
Voice: Switch between two voices
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4
Possessions: 300 gp.
Alex Benson, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He wears a fine chain shirt which he covers with red colored cloaks and clothing. He has a hunchback. His hair is long and white with streaks of silver, and is pulled back with small red clips. His beard is silver, braided, and well cared for. He has several tiny jet earrings on each ear.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is able to make almost anything out of random pieces of junk.
History: Born in a small village he learned the ways of the warrior from his father. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and money/treasure
Ideals: Optimist, Gifted, Fighting. Flaws: Ugly. Bonds: Rich. Occupation: Courier
Voice: Sleepy voice
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 13 (+1) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Auran, Giant
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 300 gp.
Arnold Yeardley, Male Human [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress), but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His skin is flawless and his blue eyes scan people very quickly.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. The war was a terrible time for him, and Arnold does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He feels kind of lost in life; and he is content
Ideals: Joker. Flaws: Depressed, Mundane. Bonds: Attractive, Military. Occupation: Actor
Voice: Soothing and warm
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 27 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 6 (-2) | 14 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Ignan, Terran
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 500 gp. Black opal (1000 gp). Sard (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!
