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NPC Generator

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Advanced [show]


Norman Preston, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is dressed in earthy colors with a black and brown handkerchief worn on his left side. He has a small bristly mustache and wavy black hair. His eyes are amber and he is always smoking a pipe.

Personality: He is almost excessively polite to everyone, even when angry. Norman is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He is the product a well kept family trust fund and as such has never really known need. Like his mother and his sister before him, after school he went straight into learning to become a Shipwright. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He desires power and/or immortality; and an old rival family wants him found

Flaws: Ugly, Shy. Bonds: Family, Rich, Job, Adventurer. Occupation: Shipwright

Voice: Uses sign language

Attributes [hide]

Norman Preston, Male Human Wizard 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)12 (+1) 15 (+2)17 (+3)
Skills Athletics +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 5000 cp.


Social Check DCs


Tim Clare, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight violet one piece outfit complete with pants, hood, and a cape, and carries crossbows. His tied-back hair is golden. His violet eyes have a joyful gleam in them most of the time.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has all his life been fascinated with music.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. In his 18th year, his parents were killed by a goblins raid, leaving Tim alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Fighting, Optimist, Artistic. Bonds: Religious, Enemies. Occupation: Detective

Voice: Dutch accent

Attributes [hide]

Tim Clare, Male Human Expert 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)10 (+0) 15 (+2)10 (+0)
Skills Perception +5, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. Golden yellow topaz (1300 gp). Deep blue spinel (1300 gp).


Social Check DCs


Ernest Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears just a grey suit. He has a hunchback. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born blind and as such lacked many opportunities for work. He was taken from his home at a very young age. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's repulsed by the PC; and he wants to meet his childhood hero

Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer, Slave. Occupation: Sculptor

Voice: Speaks through clenched teeth

Attributes [hide]

Ernest Ainsworth, Male Human Commoner 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)13 (+1) 16 (+3)16 (+3)
Skills Intimidation +6, Stealth +4
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 10000 cp.


Social Check DCs


Dean Kendall, Male Human [Permalink]

Personal [hide]

Description: This man is constantly adorned with expensive silk clothing, often dyed in bright grey and brown, and wears rings and necklaces with large, colorful gems. He has a penchant for wearing a ring with an oversized opal on his left hand. He wears his auburn hair up. He has hazel eyes.

Personality: He loves telling others what to do and how they should feel about things. He also has developed a complete distrust of the Mortician profession.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has achieved small success as a Shoemaker.

Motivation: He feels the way he acts is they only way to get by in the world; and he is greedy

Ideals: Opinionated, Impeccable. Flaws: Disease. Bonds: Rich, Job, Adventurer. Occupation: Shoemaker

Voice: Mousy voice

Attributes [hide]

Dean Kendall, Male Human Cleric 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)14 (+2) 15 (+2)8 (-1)
Skills Investigation +5
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 400 gp. Bloodstone (70 gp). Deep blue spinel (700 gp). Golden yellow topaz (700 gp).


Social Check DCs


Gilbert Heiser, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his golden hair down. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is fixated on the number 10. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: The child of a Seamstress, who enjoyed hunting, Gilbert was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He is untrained/undisciplined, which makes him dangerous.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Insane. Bonds: Attractive, Religious, Nature. Occupation: Servant

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gilbert Heiser, Male Human Commoner 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 8 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)10 (+0) 8 (-1)11 (+0)
Skills Medicine +2, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs

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