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NPC Generator

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Advanced [show]


Raymond Shelby, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He has a large yellow mantle and cape that has been intricately interwoven into his green robe. With a patchy chestnut beard and wild chestnut hair. His brown eyes dart from person to person.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Raymond was born in the west. At a young age he loved to build and create. Raymond was born on a far western forest where he grew up under the tutelage of his mother, an expert Bounty Hunter. He moves from town to town, unable to find a place to settle.

Motivation: He seems to be bored by most things.

Ideals: Athletic, Persistence. Flaws: Mundane. Bonds: Religious, Immigrant. Occupation: Bounty Hunter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Raymond Shelby, Male Human Aristocrat 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)17 (+3) 7 (-2)11 (+0)
Skills Performance +2, Religion +5
Senses Passive Perception 8
Languages Common, Gnoll, Auran, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 80 pp.


Social Check DCs


Adelard Tattersall, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting yellow shirt and pants. He carries a battered greatsword and tarnished ceremonial dagger as well. His golden hair is greasy and uncared for. He tend to wears goggles to shield his eyes.

Personality: He is almost excessively polite to everyone, even when angry. Animals are drawn to him, and he is able to talk to them.

History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adelard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Fighting, Gifted, Athletic. Flaws: Ugly, Shy. Occupation: Architect

Voice: Speaks with back of mouth

Attributes [hide]

Adelard Tattersall, Male Human Warrior 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)15 (+2) 14 (+2)15 (+2)
Skills Insight +4
Senses Passive Perception 12
Languages Common, Sylvan, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Adam Bradshaw, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is generally well dressed albeit a few years behind the times. His long white hair reaches down to his waist. His blue eyes are passionate and lively.

Personality: Confrontational and typically high on some drug or another. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Adam was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Mason hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Revenge; and he wants revenge against gnolls

Flaws: Addict, Hedonist. Bonds: Attractive, Poor, Enemies. Occupation: Mason

Voice: Thin and wheezing

Attributes [hide]

Adam Bradshaw, Male Human Fighter 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 41 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)14 (+2) 12 (+1)15 (+2)
Skills History +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Goblin, Orc
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 400 gp. Golden yellow topaz (700 gp). Tourmaline (50 gp). Deep blue spinel (700 gp).


Social Check DCs


Anthony Clayton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a fine chain shirt which he covers with yellow colored cloaks and clothing, marred by teas. He has a very tight haircut. He is baby faced.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born in the south. Like his mother and his brother before him, after school he went straight into learning to become a Performer. He has drifted from career to career and currently works as a Performer.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Immigrant, Job. Occupation: Performer

Voice: Sleepy voice

Attributes [hide]

Anthony Clayton, Male Human Barbarian 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 39 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)17 (+3) 15 (+2)11 (+0)
Skills Arcana +5, History +5
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. 1 Alchemist’s fire. 3 Thunderstones. 2 Holy water.


Social Check DCs


Dean Gracey, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who likes to wear darkened spectacles and heavy clothing, no matter the weather. He has no hair. His blue eyes peer out from beneath his deerstalker grey hat.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He comes from a rich northern family. His mother was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Persistence. Flaws: Ugly, Depressed. Bonds: Adventurer, Rich. Occupation: Soapmaker

Voice: Uses lots of figures of speech

Attributes [hide]

Dean Gracey, Male Human Commoner 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 7 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)12 (+1) 15 (+2)10 (+0)
Skills Investigation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. Pink pearl (160 gp). Rhodochrosite (6 gp). Eye agate (6 gp). 1 Masterwork Common Melee.


Social Check DCs

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