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NPC Generator

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Advanced [show]


Adam Blankley, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this northern man wears rags and sports a simple walking cane. His hair is short and black. His hazel unseeing eyes seem to look past you.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Adam was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. A freak accident while working with his Herbalist mother left him crippled. During his travels, Adam and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Adam discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Adam fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Athletic. Flaws: Disease. Bonds: Poor, Job, Has a crush, Adventurer. Occupation: Assassin

Voice: Boston accent

Attributes [hide]

Adam Blankley, Male Human Barbarian 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 47 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)15 (+2) 18 (+4)10 (+0)
Skills Insight +7, Survival +7
Senses Passive Perception 14
Languages Common, Sylvan, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Watson, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a well pressed and immaculate suit (or dress). His white hair is greasy and uncared for. He is baby faced.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a pair of adventurers, Anselm grew up listening to his father's many stories. He was an athlete and attended two major summer competitions. He never won. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To share knowledge with the world; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic, Logical. Flaws: Ugly, Emotional. Bonds: Adventurer. Occupation: Jeweler

Voice: Prounounces S like Z

Attributes [hide]

Anselm Watson, Male Human Commoner 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)15 (+2) 14 (+2)13 (+1)
Skills Intimidation +3, Survival +4
Senses Passive Perception 12
Languages Common, Giant, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Blue quartz (5 gp).


Social Check DCs


Manfred Lindsay, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is generally well dressed albeit a few years behind the times. His whole body is exceptionally muscular. His silver hair is lengthy and is close to two feet long. His amber eyes dart from person to person to random spaces in the air.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Manfred is combative with any and all who dare try his patience in the slightest.

History: His parents moved while he was still in utero so he is the first generation to be born here. His first spouse was a Knight, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He left for the south, certain he would find work there.

Motivation: Marry his brother to traveling adventurers; and regain custody of his daughter

Ideals: Optimist, Justice. Bonds: Attractive, Immigrant, Family. Occupation: Priest

Voice: Low range voice

Attributes [hide]

Manfred Lindsay, Male Human Bard 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 10 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 8 (-1)7 (-2) 14 (+2)15 (+2)
Skills Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. Moss agate (9 gp). Sardonyx (40 gp).


Social Check DCs


Alexandre Everleigh, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and likes to wear ponchos typically of a light blue in addition to tight pants. He has shaved his head bald. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is lazy and tries to find solutions quickly.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with a spirit at a very young age, Alexandre has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it.

Ideals: Athletic. Flaws: Ugly, Antagonistic, Lazy, Disease. Bonds: Rich. Occupation: Hunter

Voice: growls and snarls, animalistic

Attributes [hide]

Alexandre Everleigh, Male Human Barbarian 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 37 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)17 (+3) 15 (+2)13 (+1)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Aquan, Goblin, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Gunter Preston, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He sports a flattop hair cut. His blue eyes are passionate and lively.

Personality: Aggressive, abrasive, and angry, Gunter embodies much of what other species detest in the Humans. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Gunter was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Gunter and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Attractive, Nature. Occupation: Brewer

Voice: Low and grunting

Attributes [hide]

Gunter Preston, Male Human Adept 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)14 (+2) 11 (+0)19 (+4)
Skills Intimidation +6, Stealth +2
Senses Passive Perception 10
Languages Common, Aquan, Auran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 24000 cp.


Social Check DCs

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