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Advanced [show]


Peter Kendall, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His thin eyebrows rest above his beady violet eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born in the east. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions.

Flaws: Ugly, Terse. Bonds: Religious, Immigrant, Debt. Occupation: Shoemaker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Peter Kendall, Male Human Bard 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)13 (+1) 10 (+0)14 (+2)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 200 gp.


Social Check DCs


Anselm Tinley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'0" and is dressed in earthy colors with a yellow and red handkerchief worn on his left side. He is bald on top and has large chestnut tufts of hair around his ears. He tend to wears goggles to shield his eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Anselm was left his mother's suit of armor and trained in its use and care. He now mingles about in high society.

Motivation: To unite with his sister; and he has money and likes to spend it

Ideals: Passionate. Flaws: Ugly, Shy. Bonds: Military, Rich, Family. Occupation: Slave Trader

Voice: Squeaky

Attributes [hide]

Anselm Tinley, Male Human Warlock 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)11 (+0) 12 (+1)12 (+1)
Skills Investigation +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 200 gp.


Social Check DCs


Balimaar Cooper, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are amber and beady.

Personality: A deeply religious man he believes everything happens for a reason. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born into a rich family. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 8 years later his spouse died after the birth of his son. Heartbroken, Balimaar never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He is wracked by social anxiety; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Fearful. Bonds: Rich, Religious, In love. Occupation: Dyer

Voice: Australian accent

Attributes [hide]

Balimaar Cooper, Male Human Warrior 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 10 (+0)12 (+1) 13 (+1)10 (+0)
Skills Athletics +2, Perception +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +3

Possessions: 300 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Silver chalice with lapis lazuli gems (120 gp). Gold and topaz bottle stopper cork (800 gp).


Social Check DCs


Everard Dudley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a grey collared shirt and black pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt, and a wedding ring on his left hand. His black hair is still thick. His skin is flawless and his green eyes scan people very quickly.

Personality: He is irascible and easily irritated. He cannot resist a sob story and will often dote over anyone who has one.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Everard never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: In love, Attractive. Occupation: Miner

Voice: Speaks with back of mouth

Attributes [hide]

Everard Dudley, Male Human Wizard 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 25 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)14 (+2) 17 (+3)14 (+2)
Skills Athletics +3, Religion +5
Senses Passive Perception 13
Languages Common, Infernal, Goblin
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 100 gp. Freshwater pearl (15 gp). Deep blue spinel (900 gp).


Social Check DCs


Lance Dudley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears silk and lounges about seductively. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He has several tiny amethyst earrings on each ear.

Personality: He is business-like. He takes instructions and follows them to the letter. As long as the job gets done he does not care how it got done.

History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is greedy.

Ideals: Professionalism, Fighting. Flaws: Insane. Bonds: Attractive, Rich. Occupation: Banker

Voice: Excited and jittery

Attributes [hide]

Lance Dudley, Male Human Monk 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)15 (+2) 10 (+0)11 (+0)
Skills History +4, Nature +4
Senses Passive Perception 10
Languages Common, Ignan, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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