Miles Wakefield, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a weathered and beat up set of banded mail beneath an oversized black coat. His silver hair is braided into rings. He has a tattooed face.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born in the east his family was never financially stable. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.
Motivation: Wants to raise his children well; and he wants to meet his childhood hero
Ideals: Philantrophist. Bonds: Adventurer, Poor, Family. Occupation: Weaver
Voice: Speaks in third person
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 9)
Armor Class 12
Hit Points 49 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Infernal, Orc
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 1 | 0 |
Possessions: 1 Minor magic item.
Adelard Hamilton, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and dresses in brown turtlenecks beneath a blue coat with grey slacks. His moppish auburn hair is in a traditional bowl cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He likes to make people angry or surprised. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Athletic, Justice. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Merchant
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 10 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp. 6 Acid flasks. 1 Everburning torch. 2 Antitoxin.
Trym Stanley, Male Human [Permalink]
Personal [hide]
Description: This man wears a pastel top hat and pastel clothes. He has a penchant for wearing a ring with an oversized opal on his left hand. His auburn hair is heavily combed to the left. His brown eyes dart from person to person.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Trym was born the youngest of three triplets. Like his father and his brother before him, after school he went straight into learning to become a Herbalist. He ran away from his former home and has been making his living as a Herbalist for the past few years.
Motivation: He's in love; and to settle down with his crush
Ideals: Philantrophist. Bonds: Rich, Family, Job, Has a crush. Occupation: Herbalist
Voice: Pronounces O like U
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 100 gp.
Charles Acton, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is generally well dressed albeit a few years behind the times. His brown hair is knotted and matted. His gray eyes are slightly larger than normal.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Flattery will make him almost putty in your hands.
History: He got into the Roofer business at a young age. A gifted student he started as a Marshal, but he got bored and became a Roofer. He now owns his own business.
Motivation: Further expansion of business; and balancing his hectic life and new roofer responsibilities is difficult
Flaws: Antagonistic, Selfish. Bonds: Attractive, Job. Occupation: Roofer
Voice: Sounds elderly
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 30 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Balimaar Halsey, Male Human [Permalink]
Personal [hide]
Description: Standing 6'3", this man sports blue clothing, slightly heavier than average wear. His silver hair is greying along the sides and has receded to reveal a widow's peak. His green eyes are slightly larger than normal.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered orcs who tried to eat his hand. Days after completing his studies, news broke out that his hometown was attacked by orcs. Balimaar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: Wants to have a good time and be beloved; and revenge
Ideals: Gifted, Optimist. Bonds: Enemies, Slave. Occupation: Body Guard
Voice: Raspy
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 10 (+0) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 400 gp. Jasper (70 gp). Lapis lazuli (11 gp). Black opal (1000 gp).
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