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NPC Generator

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Advanced [show]


Heward Vance, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is red and curly. He has several tiny aquamarine earrings on each ear.

Personality: He loves telling others what to do and how they should feel about things. He plays an instrument quite well.

History: Heward was born with his father's beautiful face. He moved from fad to fad and when he turned 15 he discovered painting. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Opinionated, Artistic. Bonds: Immigrant, Rich, Attractive. Occupation: Bricklayer

Voice: pre-pubescent

Attributes [hide]

Heward Vance, Male Human Cleric 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 12 (+1)15 (+2) 15 (+2)12 (+1)
Skills Deception +3, Nature +4
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 300 gp. 3 Acid flasks. 3 Tanglefoot bags. 3 Tanglefoot bags.


Social Check DCs


Kody Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears skinny pants and wears a white and red robe with the hood down, and is pretty ugly. His long white hair reaches down to his waist. His fierce hazel eyes like to dwell on things.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a small toy that he constantly fidgets with.

History: His mother raised him in a mountain cabin. His father was very strict, and drilled into him lessons on being the perfect gentleman. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To be a Map Maker again; and balancing his hectic life and new painter responsibilities is difficult

Ideals: Impeccable. Flaws: Ugly, Addict. Bonds: Job, Nature. Occupation: Painter

Voice: Hissing voice

Attributes [hide]

Kody Eastaughffe, Male Human Wizard 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)9 (-1) 12 (+1)14 (+2)
Skills Athletics +2, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Gilbert Van Es, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His tied-back hair is white. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a Tailor, his father struggled to pay the bills. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Gilbert's homeland. Gilbert decided to take the middle way and become a bodyguard. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilbert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To be a Tailor again; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Ugly, Forgetful. Bonds: Poor, Immigrant. Occupation: Bowyer

Voice: Eastern European accent

Attributes [hide]

Gilbert Van Es, Male Human Commoner 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)15 (+2) 8 (-1)9 (-1)
Skills Deception +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Peter Jacobs, Male Human [Permalink]

Personal [hide]

Description: He likes to wear black tank tops with tan pants. He has golden hair. He has gleaming, smiling amber eyes.

Personality: He has a massive crush on the younger sibling of the Tanner who has hired him part-time. As long as the job gets done he does not care how it got done.

History: Born in the west to a Tanner, Peter learned a great deal about his mother's area of expertise. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Many orcs want him driven away; and wants his loneliness to end

Ideals: Professionalism, Gifted. Bonds: Has a crush, Job, Enemies. Occupation: Tanner

Voice: Smoker's lung

Attributes [hide]

Peter Jacobs, Male Human Aristocrat 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)9 (-1) 9 (-1)12 (+1)
Skills Investigation +1, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Adelard Sutton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears dark leathers with embroidery. He sports a flattop hair cut. His amber eyes are slightly larger than normal.

Personality: He speaks before he thinks and is too direct. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born on a small isolated farm. His parents enrolled him in a Rogue school at a young age so that he could practice his necromantic talents. He then took over the family business and is one of the better Dilettante for hire.

Motivation: A strong sense of loyalty to Human people; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Impulsive, Racist. Bonds: Nature, Job. Occupation: Dilettante

Voice: Low range voice

Attributes [hide]

Adelard Sutton, Male Human Rogue 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 16 (+3)14 (+2) 11 (+0)12 (+1)
Skills Medicine +2, Nature +4
Senses Passive Perception 10
Languages Common, Sylvan, Ignan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp. Red-brown spinel (100 gp). Rose (30 gp). 1 Bullseye lantern. 1 Silk rope.


Social Check DCs

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