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NPC Generator

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Advanced [show]


Trym Reid, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears baggy black pantaloons and a grey scarf. His chestnut hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is happy with his job as a Ploughman. He turns his eye from what people do, preferring to live and let live. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father took him hunting and taught him how to get in the mind of other creatures. He has worked as a Ploughman like his father before him.

Motivation: Expand his business; and balancing his hectic life and new ploughman responsibilities is difficult

Ideals: Justice. Bonds: Job, Rich, Nature. Occupation: Ploughman

Voice: Eastern European accent

Attributes [hide]

Trym Reid, Male Human Adept 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 37 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)12 (+1) 10 (+0)12 (+1)
Skills Intimidation +4, Stealth +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 600 gp. Eye agate (14 gp). Hematite (14 gp). Violet garnet (1600 gp). Rock crystal (30 gp).


Social Check DCs


Trey Huckabee, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his long silver hair kept up in a rat tail. He wears a mask on his face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born in the north to a Merchant, Trey learned a great deal about his mother's area of expertise. He was taken from his home at a very young age. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Trey never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He is currently in port desperately looking for someone to get him out; and he is unsatisfied with his job

Ideals: Philantrophist, Optimist. Bonds: Rich, In love, Job, Slave. Occupation: Merchant

Voice: Boston accent

Attributes [hide]

Trey Huckabee, Male Human Paladin 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 51 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)12 (+1) 13 (+1)14 (+2)
Skills Insight +4, Performance +5
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: Just what you see.


Social Check DCs


Hugh Sutherland, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and typically wears a sleeveless long coat of deep black leather and dull tan iron scale mail. He sports a flattop hair cut. His ears are large.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born a particularly ugly child, much to the horror of his parents. His druidic abilities were realized during a raid on his village. He has drifted from career to career and currently works as a Jeweler.

Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult; and he's attracted to the pc

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Has a crush, Job. Occupation: Jeweler

Voice: Squeaky

Attributes [hide]

Hugh Sutherland, Male Human Wizard 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 0 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 7 (-2)16 (+3) 15 (+2)12 (+1)
Skills Perception +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Giant, Druidic, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 300 gp. Solid gold idol (600 gp). Cloth of gold vestments (130 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Gerard Enfield, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting grey shirt and pants. His silver hair is greasy and uncared for. He has hazel eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Adventurer, Poor. Occupation: Bellfounder

Voice: Eastern European accent

Attributes [hide]

Gerard Enfield, Male Human Cleric 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)9 (-1) 15 (+2)6 (-2)
Skills Acrobatics +3, History +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 19000 cp.


Social Check DCs


Arnold Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is typically in his Shepherd uniform. Beneath his clothing is a huge mess of scar tissue. His tied-back hair is black. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. Further he is a bit of a stoner and is frequently out of it.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Stylist, but he got bored and became a Shepherd. He's since become an addict/alcoholic.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.

Flaws: Addict. Bonds: Job, Slave, Enemies, Immigrant. Occupation: Shepherd

Voice: Speaks with back of mouth

Attributes [hide]

Arnold Beckwith, Male Human Adept 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 38 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 16 (+3)9 (-1) 7 (-2)13 (+1)
Skills Intimidation +4, Investigation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 sp.


Social Check DCs

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