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NPC Generator

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Advanced [show]


Solomon Blyth, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a long, green, dusty cloak. His golden hair is smooth and relatively long. He has a dull look in his gray eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Solomon hails from a village terrorized by drow. He has had some formal singing training, and achieved minor success. He has never given up on his singing dream.

Motivation: He's attracted to the PC; and he wants revenge against drow

Ideals: Artistic. Flaws: Antagonistic, Impulsive. Bonds: Enemies, Has a crush. Occupation: Bellfounder

Voice: Slurs words

Attributes [hide]

Solomon Blyth, Male Human Warlock 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)16 (+3) 10 (+0)9 (-1)
Skills Deception +1, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Goblin, Dwarven, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: 60 pp.


Social Check DCs


Arnold Stafford, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Mason. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His long white hair reaches down to his waist. He tend to wears goggles to shield his eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Arnold grew up listening to his mother's many stories. Over the years he perfected his riding and shooting skills. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: He is not mentally stable, and does not behave rationally; and he wants to meet his childhood hero

Flaws: Disease, Insane. Bonds: Adventurer, Nature. Occupation: Mason

Voice: Smooth and feminine

Attributes [hide]

Arnold Stafford, Male Human Fighter 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)9 (-1) 13 (+1)15 (+2)
Skills Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Chad Brandon, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears baggy pastel pantaloons and a white scarf. His golden hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Eccentric and domineering, Chad will drive conversation. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He dropped out of school before completing his studies. He's since become an addict/alcoholic.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Extrovert, Logical. Flaws: Addict, Antagonistic. Bonds: Poor. Occupation: Actor

Voice: Middle-eastern accent

Attributes [hide]

Chad Brandon, Male Human Bard 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)11 (+0) 13 (+1)15 (+2)
Skills Insight +4, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 5000 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Anselm Northcott, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears silk and lounges about seductively. His blonde hair is kept up in a ponytail inside a small hat. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is witty, but his monotone delivery comes off as unnerving On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: When he was but 6 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Joker. Bonds: Attractive, Immigrant, Has a crush, Adventurer. Occupation: Roofer

Voice: Old Prospector

Attributes [hide]

Anselm Northcott, Male Human Barbarian 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)9 (-1) 12 (+1)9 (-1)
Skills Athletics +1, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


John Yeardley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear blue pants and tee shirts. He wears his hair in dreadlocks. He wears an eyepatch.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Flattery will make him almost putty in your hands.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. John liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Flaws: Ugly, Selfish, Antagonistic. Bonds: Nature. Occupation: Scribe

Voice: Draws out vowels

Attributes [hide]

John Yeardley, Male Human Monk 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 10 (+0)16 (+3) 12 (+1)13 (+1)
Skills Deception +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Terran, Giant
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs

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