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NPC Generator

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Advanced [show]


Kyle Kelsey, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears bulky white painted plate armor. He has golden hair. He has several tiny topaz earrings on each ear.

Personality: He loves telling others what to do and how they should feel about things. He has a small toy that he constantly fidgets with.

History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. He's since become an addict/alcoholic.

Motivation: Wants to work out more often; and he has money and likes to spend it

Ideals: Athletic, Opinionated, Entrepeneur. Flaws: Addict. Bonds: Rich. Occupation: Hunter

Voice: Gruff and masculine

Attributes [hide]

Kyle Kelsey, Male Human Warrior 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)11 (+0) 13 (+1)17 (+3)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Anthony Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he is dressed in earthy colors with a grey and tan handkerchief worn on his right side. He sports a long red beard, and similarly colored long hair. He has several tiny opal earrings on each ear.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. As long as the job gets done he does not care how it got done.

History: He was born into a rich family. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has never given up on his singing dream.

Motivation: He has a crush on the local Merchant; and regain custody of his son

Ideals: Professionalism, Artistic. Flaws: Cynical. Bonds: Rich, Family, Has a crush. Occupation: Jeweler

Voice: Strong lisp

Attributes [hide]

Anthony Cholmondeley, Male Human Sorcerer 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)11 (+0) 9 (-1)12 (+1)
Skills Nature +3, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: Gold dragon comb with red garnet eye (300 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). Carved bone or ivory statuette (20 gp). Gold and topaz bottle stopper cork (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Watson, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear flannel. His silver hair is cut jaggedly and amateurishly. His eyes are likewise amber.

Personality: Hugh speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is an amazing painter.

History: Hugh was born the youngest of three triplets. He was an apprentice working in his mother's forge. He was granted arcane powers by his dying sister.

Motivation: Find a way to reverse the transformation of his sister; and doesn't want to be a architect and was forced into it by his family

Ideals: Impeccable, Gifted. Bonds: Attractive, Family, Job. Occupation: Architect

Voice: Draws out vowels

Attributes [hide]

Hugh Watson, Male Human Rogue 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 14 (+2)13 (+1) 17 (+3)13 (+1)
Skills Nature +4
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +2 / 2d6-1, Ranged +1 / 2d6-2, Grapple -1

Possessions: 7000 sp.


Social Check DCs


Rolf Winthrop, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His red hair is slicked back into a classic pompadour. His face is scarred and worn.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He takes great joy in being the best Assassin in town.

History: He served in the navy to pay for his family's outstanding loans. He dropped out of school before completing his studies. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Immigrant, Job, Military. Occupation: Assassin

Voice: Eastern European accent

Attributes [hide]

Rolf Winthrop, Male Human Adept 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)16 (+3) 15 (+2)13 (+1)
Skills Arcana +5, Intimidation +3
Senses Passive Perception 12
Languages Common, Auran, Orc, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 1500 sp. Amber (150 gp).


Social Check DCs


Gilbert Hastings, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he tends to wear a brown poncho over his likewise colored trousers and shirt. With bright blonde hair and a scraggly beard. His hazel unseeing eyes seem to look past you.

Personality: Gilbert speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a pair of adventurers, Gilbert grew up listening to his mother's many stories. He was taken as a slave by a traveling circus and forced to perform He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Logical. Flaws: Disease. Bonds: Adventurer, Slave. Occupation: Apothecary

Voice: Gruff and masculine

Attributes [hide]

Gilbert Hastings, Male Human Rogue 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)10 (+0) 15 (+2)11 (+0)
Skills Investigation +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: Just what you see.


Social Check DCs

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