Kyle Sutherland, Male Human [Permalink]
Personal [hide]
Description: This man prefers to wear flannel. He has a penchant for wearing a ring with an oversized jet on his right hand. He sports a long auburn beard, and similarly colored long hair. His gray eyes have a joyful gleam in them most of the time.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Kyle abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: He desires power and/or immortality; and he has money and likes to spend it
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Religious, Adventurer. Occupation: Engraver
Voice: Gruff and masculine
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 39 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 9 (-1) | 7 (-2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 300 gp. Deep blue spinel (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Adam Kelsey, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he dresses well, typically a more casual-formal manner. He keeps his long chestnut hair kept up in a rat tail. His half smiles and gray eyes are beguiling and draw you in.
Personality: He acts crazy and hedonistic. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.
Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Hedonist, Shy. Bonds: Attractive, Rich. Occupation: Shepherd
Voice: Irish accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 15 (+2) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Abyssal, Aquan
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Heward Carlton, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a simple brown robe with blue stripes complete with hood. His hair is white and curly. His otherwise smooth face is marked with small tiny scars.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 16th year, his parents were killed by a brigands raid, leaving Heward alone in the world. After a stint in an orphanage, he was adopted. He was granted druidic powers by his dying sister.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Opinionated, Fighting, Gifted. Bonds: Nature, Enemies. Occupation: Tailor
Voice: Boston accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 13 (+1) | 17 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Terran, Auran
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3 Smokesticks. 2 Tanglefoot bags.
Alexandre Hayden, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man prefers to wear black pants and tee shirts and is in decent physical shape. His black hair has been sun bleached extensively. His blue unseeing eyes seem to look past you.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He comes from a rich southern family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.
Motivation: He is greedy.
Ideals: Fighting. Flaws: Disease, Emotional. Bonds: Immigrant, Rich. Occupation: Bricklayer
Voice: Uses sign language
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 9)
Armor Class 13
Hit Points 15 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 8 (-1) | 11 (+0) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 1700 gp. Finely wrought small gold bracelet (30 gp).
Lewis Wesley, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears an entirely tan suit with yellow socks and a vest with buckled shoes. He has no hair. His eyes are a pleasant brown.
Personality: Cocky and sure of himself, he believes he is the best Sellsword born in the past three hundred years. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born blind and as such lacked many opportunities for work. He found a children's book about a Human Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He's also a talented Glassblower, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and a need for knowledge about a nearby landmark
Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Job, Adventurer. Occupation: Sellsword
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 2900 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
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