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Advanced [show]


Guy Harrington, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is long and red with streaks of golden, and is pulled back with small red clips. His beard is golden, braided, and well cared for. He wears large thick round spectacles.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a font of random trivia from the lore and stories he has discovered

History: Born to a pair of adventurers, Guy grew up listening to his mother's many stories. He dropped out of school before completing his studies. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer. Occupation: Barber

Voice: Slow speaker

Attributes [hide]

Guy Harrington, Male Human Barbarian 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 44 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)14 (+2) 13 (+1)14 (+2)
Skills Perception +4, Persuasion +5
Senses Passive Perception 15
Languages Common, Terran, Elven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 gp. Blue sapphire (900 gp). 1 Minor magic item.


Social Check DCs


Richard Hornsby, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his hair in dreadlocks. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a hateful person. He taunts others and blames them for his problems. He does not believe in violence as a means to an end. He is a dedicated Beggar but believes his peers are too gung-ho.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Richard was left his father's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and he seems to be bored by most things

Ideals: Pacifist. Flaws: Addict, Antagonistic, Disease, Mundane. Bonds: Military. Occupation: Beggar

Voice: Booming voice

Attributes [hide]

Richard Hornsby, Male Human Druid 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 17 (+3)14 (+2) 11 (+0)14 (+2)
Skills Arcana +5, Performance +5
Senses Passive Perception 10
Languages Common, Undercommon, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 500 gp.


Social Check DCs


Hubert Everly, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he does not wear sleeves and tends to eschew shirts when he can avoid it. With bright golden hair and a scraggly beard. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a small toy that he constantly fidgets with.

History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Hubert took refuge in the old dungeon and found the beat up kukri and armor he uses now. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels threatened by others; and he is not mentally stable, and does not behave rationally

Flaws: Insomniac, Addict, Insane, Fearful. Bonds: Nature. Occupation: Adventurer

Voice: Scottish accent

Attributes [hide]

Hubert Everly, Male Human Expert 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 11 (+0)18 (+4) 17 (+3)18 (+4)
Skills Persuasion +6, Stealth +6
Senses Passive Perception 13
Languages Common, Goblin, Gnoll, Celestial, Auran
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


Dustin Morley, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a pastel coat. His attire stands in sharp contrast to his spear, which is beautifully polished and possesses an ornate carving of a skull on it. His hair is blonde and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He would rather hide behind his crafts than deal with other people.

History: He was born in the north, but his parents moved at a very young age to the south. Dustin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break.

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Immigrant, Adventurer. Occupation: Herbalist

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Dustin Morley, Male Human Fighter 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)15 (+2) 17 (+3)17 (+3)
Skills Investigation +5, Survival +6
Senses Passive Perception 13
Languages Common, Orc, Ignan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Roger Ramsey, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is well dressed, constantly wearing a grey suit, blue shirt, and green tie. He is an epitome of beauty. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His fierce gray eyes like to dwell on things.

Personality: He likes to make people angry or surprised. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Priest. He inherited the family business which he has now maintained for 13 years.

Motivation: He is greedy.

Flaws: Antagonistic. Bonds: Attractive, Rich, Military, Job. Occupation: Priest

Voice: Speaks with back of mouth

Attributes [hide]

Roger Ramsey, Male Human Wizard 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)11 (+0) 17 (+3)15 (+2)
Skills Deception +4, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 100 gp. Red-brown spinel (70 gp). Black pearl (500 gp). Pink pearl (70 gp). 1 Masterwork Heavy steel shield. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs

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