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NPC Generator

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Advanced [show]


Diggory Clayden, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man very much looks the part of a Mercenary, and a wedding ring on his left hand. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His face is covered beneath a completely black helmet.

Personality: Calm and collected, he is a well trained Mercenary. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: The child of northern immigrants he idolized his mother. A few years later when the south was not economically sound they moved to his current location. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new mercenary responsibilities is difficult

Ideals: Optimist. Bonds: Job, In love, Immigrant. Occupation: Mercenary

Voice: Can't modulate volume

Attributes [hide]

Diggory Clayden, Male Human Barbarian 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 50 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)12 (+1) 7 (-2)13 (+1)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 3000 sp.


Social Check DCs


Ernest Oakley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a brown poncho over his likewise colored trousers and shirt. His chestnut hair is smooth and relatively long. He is very pretty but has cold, dead eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born the only child of a wealthy merchant. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to have a good time and be beloved; and human compassion

Ideals: Optimist, Entrepeneur. Flaws: Racist. Bonds: Attractive. Occupation: Map Maker

Voice: Nasally tone

Attributes [hide]

Ernest Oakley, Male Human Sorcerer 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 20 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 12 (+1)11 (+0) 13 (+1)16 (+3)
Skills Acrobatics +1, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 300 gp. Violet garnet (600 gp).


Social Check DCs


Hugh Wakefield, Male Human [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, he is an attractive figure. He is generally well dressed albeit a few years behind the times. He has moderate length auburn hair. His amber eyes dart from person to person.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Hugh was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He feels threatened by others.

Ideals: Opinionated. Flaws: Depressed, Fearful. Bonds: Attractive, Poor. Occupation: Painter

Voice: Old thin voice

Attributes [hide]

Hugh Wakefield, Male Human Wizard 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 11 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 9 (-1)11 (+0) 11 (+0)10 (+0)
Skills Deception +3, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 2d4-3, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 3000 sp. Rich purple corundum (1200 gp). Red spinel (90 gp). Chrysoprase (70 gp). Sardonyx (70 gp).


Social Check DCs


Gerard Skelton, Male Human [Permalink]

Personal [hide]

Description: He wears brown trousers with white and red striped suspenders. He wears various colorful collared shirts. He wears a colorful flower in his white hair. He wears crescent spectacles with a black brim.

Personality: Eccentric and domineering, Gerard will drive conversation. He is obsessed with finding treasure.

History: Born to a Carpenter, his father struggled to pay the bills. Over the years he perfected his riding and shooting skills. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk.

Ideals: Extrovert. Bonds: Attractive, Adventurer, Poor, Nature. Occupation: Painter

Voice: Soft and mumbly

Attributes [hide]

Gerard Skelton, Male Human Bard 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)14 (+2) 11 (+0)14 (+2)
Skills History +5, Nature +5
Senses Passive Perception 10
Languages Common, Giant, Infernal
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 200 gp.


Social Check DCs


Hunter Hastings, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His long chestnut hair reaches down to his waist. He is very pretty but has cold, dead eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Hunter was born the youngest of three triplets. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Brewer and was forced into it by his family.

Ideals: Athletic. Flaws: Hedonist, PTSD. Bonds: Attractive, Family. Occupation: Brewer

Voice: Soothing and warm

Attributes [hide]

Hunter Hastings, Male Human Aristocrat 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)11 (+0) 14 (+2)8 (-1)
Skills Deception +1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1200 sp.


Social Check DCs

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