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NPC Generator

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Advanced [show]


Drogo Lester, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears silk and lounges about seductively. He has a very tight haircut. His violet eyes are passionate and lively.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He invites people to come help in his community garden.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Drogo was left his father's suit of armor and trained in its use and care. He has achieved small success as a Tanner.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Philantrophist. Bonds: Attractive, Immigrant, Job, Military. Occupation: Tanner

Voice: Shortens vowels

Attributes [hide]

Drogo Lester, Male Human Barbarian 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)13 (+1) 17 (+3)10 (+0)
Skills Intimidation +2, Survival +5
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Gilbert Everly, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His black hair is long and unkept. He wears a mask on his face.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He moved from fad to fad and when he turned 15 he discovered dancing. He has never given up on his dancing dream.

Motivation: Revenge.

Ideals: Artistic. Flaws: Ugly. Bonds: Enemies, Religious. Occupation: Priest

Voice: Ums and uhs a lot

Attributes [hide]

Gilbert Everly, Male Human Paladin 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)12 (+1) 12 (+1)13 (+1)
Skills Acrobatics +6, Insight +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 gp.


Social Check DCs


Robert Halsey, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears clothing that is held on in multiple layers but all of it is in poor condition. His black hair is long and unkept. His eyes are brown and beady.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: The child of southern immigrants he idolized his father. He went to a religious school and was inspired by the priests there in charitable deeds. He left for the south, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Religious, Immigrant. Occupation: Carpenter

Voice: Eastern European accent

Attributes [hide]

Robert Halsey, Male Human Commoner 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 15 (+2)12 (+1) 7 (-2)12 (+1)
Skills Intimidation +3, Perception +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1500 sp.


Social Check DCs


Peter Blakeley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears an entirely green suit with blue socks and a vest with buckled shoes. He wears his red hair down. He wears large thick round spectacles.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is able to make almost anything out of random pieces of junk.

History: A powerful necromancer made him what he is. Cursed with a spirit at a very young age, Peter has worked very hard to control his curse. He's also a talented Barkeep, but doesn't like to broadcast it.

Motivation: He's repulsed by the PC; and wants to open a new tavern

Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: Mentor, Job. Occupation: Bricklayer

Voice: Pirate accent

Attributes [hide]

Peter Blakeley, Male Human Cleric 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)16 (+3) 15 (+2)16 (+3)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnoll, Auran, Goblin
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 18000 cp.


Social Check DCs


Shane Kirby, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears very tight pants and wife beaters, though occasionally he sports a pastel coat. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes are passionate and lively.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He served in the navy to pay for his family's outstanding loans. A gifted student he started as a Apothecary, but he got bored and became a Assassin. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Greedy. Bonds: Job, Military, Enemies. Occupation: Assassin

Voice: Farmer accent

Attributes [hide]

Shane Kirby, Male Human Paladin 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 24 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 6 (-2)15 (+2) 9 (-1)17 (+3)
Skills Deception +6, Intimidation +6
Senses Passive Perception 9
Languages Common, Orc, Aquan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs

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