Godfrey Wordsworth, Male Human [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He dresses in tan turtlenecks beneath a yellow coat with violet slacks. His golden hair is greasy and uncared for. He wears crescent spectacles with a black brim.
Personality: A skeptical and narcissistic man, Godfrey's first love is himself. His second love is also himself. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: The child of a Painter, who enjoyed hunting, Godfrey was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Entrepeneur, Logical. Flaws: Ugly. Bonds: Nature. Occupation: Architect
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 40 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 7000 sp.
Reynard Sutherland, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is golden and curly. His fierce brown eyes like to dwell on things.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He served in the navy to pay for his family's outstanding loans. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well
Ideals: Joker. Flaws: Fearful. Bonds: Military, Adventurer, Family. Occupation: Slave Trader
Voice: Breathy voice
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 23 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 18 (+4) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Halfling, Aquan, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10000 cp.
Norman Sydney, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a simple burlap shirt and baggy pants. He conceals his crossbow with his veritable burlap sack of a shirt. His blonde hair is cut short with large spiked bangs in the front. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Norman was born with his father's beautiful face. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To prove his worth to the world; and to share knowledge with the world
Ideals: Opinionated, Gifted. Flaws: Impulsive, Disease. Bonds: Attractive. Occupation: Knight
Voice: Soothing and warm
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 15 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Celestial, Elven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4
Possessions: 29000 sp.
Dustin Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears a brown coat over a blue low-cut shirt, and a top hat upon his head. His hair is greying and his face has many wrinkles. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is an amazing painter.
History: Dustin was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He desires power and/or immortality; and he has passion for adventuring and risk
Ideals: Philantrophist, Gifted. Bonds: Attractive, Poor, Adventurer. Occupation: Barrister
Voice: Spanish accent
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 15 (+2) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Terran, Orc
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1600 sp. Alexandrite (300 gp). Iolite (30 gp).
Lewis Gentry, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries with him a set of crossbows on his belt, each one with a jet on the hilt. His white hair, when down, is lengthy. He wears an eyepatch.
Personality: He is overprotective of those who hire his services. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was taken from his home at a very young age. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Guardian, Adventurer, Slave. Occupation: Fletcher
Voice: German accent
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 8 (-1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 3000 cp.
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